Index of Bonus X2 Plug-Ins

The place to discuss scripting and game modifications for X²: The Threat.

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parameter
Posts: 728
Joined: Thu, 2. Feb 06, 09:21
x3tc

Downloads

Post by parameter » Fri, 7. Apr 06, 08:49

LV wrote:
jlehtone wrote: However in the meantime, could someone point me to the part of ReadMe / a thread that explains that command?
dont know where to point you :)

Parameter i don't see why the downloads will not work for the mac, have you tried them??
Sorry for delay in responding! I am not very well. I do not see any of the downloads as being cross platform. I only see one download actually, the one removing need for Cd in game and that is an .exe file. Everyone talking about scripting must be referring to pc only also.
:?

parameter
Posts: 728
Joined: Thu, 2. Feb 06, 09:21
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X² All In One Bonus Package v. 1.04.01 [11/8/05] download from the Bonus Material Dow

Post by parameter » Mon, 24. Apr 06, 18:21

Erm! Any chance of Mac compatible X2 downloads? I have tried again and again but the '.exe' part is the killer.
Many thanks!

:)

parameter
Posts: 728
Joined: Thu, 2. Feb 06, 09:21
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.exe files update! Sorted.

Post by parameter » Fri, 16. Jun 06, 14:46

Hi peeps! :)
I downloaded '.exe' files onto old pc, expanded them, transferred data to X2 on my Mac. Now I have lots of mods and other bits!

I is happy again!

:D

-Joshua-
Posts: 127
Joined: Tue, 12. Apr 05, 16:53
x2

Post by -Joshua- » Wed, 12. Jul 06, 14:48

SMS doesn't seem to work for me, all the prices and such remain the same.
The best way to survive a battle is not getting into it.

raptor_XIII
Posts: 5
Joined: Thu, 15. Feb 07, 04:35
x2

Post by raptor_XIII » Fri, 16. Feb 07, 19:46

Could someone please try and help me??? I've followed all the instructions for installing the bonus pack but it still wont work (eg. Full fight command mk1+2 and mosquitos but no missile defence options and full remote trading and trading software on all ships but no 'trade run command'). I only started playing very recently and haven't installed mods/scripts on this game before. Could anyone please give me a hint at what is going on?
PS. I have version 1.4 which was intalled before the scripts and i made sure the correct directory was selected. I also ensured the in-game script editor was on too, just in case.

raptor_XIII
Posts: 5
Joined: Thu, 15. Feb 07, 04:35
x2

Post by raptor_XIII » Sat, 17. Feb 07, 14:57

Regarding my earlier message (if anyone read it) all my problems were solved when i built a factory. So no help required. :D Yay!!!

NavaCorp
Posts: 2253
Joined: Tue, 16. Nov 04, 12:08
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Post by NavaCorp » Fri, 4. May 07, 04:46

Is there a period of delay before AEGIS/Gunnery and Combat SW are installed and activated with this plugin 1.04? When I start a new game the NPC M2, in Argon Prime don't fire neither if they meet an hostile nor if I shoot them: they only launch missiles. I've checked that they don't have neither Combat SW nor AEGIS installed and I've checked that this happens both in the plot-game and in the custom (no plot) game; it happens also if I insert M2s by the X2-editor (Doubleshadow) in the Example map.

I've tried also to insert by X2 Editor M2s with Combat Mk1/2 + AEGIS: they are created with the upgrades installed but they still don't fire. They don't fire even if I put an M2 with race set as Xenon and an M2 with race set as Argon/Split: the M2s don't fire but turn around each other, just launching some missiles.

NavaCorp
Posts: 2253
Joined: Tue, 16. Nov 04, 12:08
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Post by NavaCorp » Sat, 5. May 07, 22:50

I've verified that there's actually a scheduled delay, as the AEGIS/Gunnery were activated on NPC ships in sequence around the universe, ship after ship. If you exit the sector, fly around through the universe for some minutes, all the capital ships activate their turrets and the AEGIS/gunnery upgrade (switching weapons).

NavaCorp
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Joined: Tue, 16. Nov 04, 12:08
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Post by NavaCorp » Wed, 9. May 07, 11:51

Actually they don't always activate their turrets: some NPC capitals remain defenceless.

Besides the problem is not limited to Argon Prime: it happens also in other sectors.

Have someone else experienced the same with 1.04? With 1.03 bonus pack it never happened. :?

The_Hooded_jew
Posts: 14
Joined: Sun, 8. Jul 07, 22:28

Post by The_Hooded_jew » Mon, 9. Jul 07, 19:15

is there a program that you can be a proper pirate with?

dark destroyer
Posts: 5
Joined: Tue, 14. Nov 06, 18:56

Post by dark destroyer » Thu, 9. Aug 07, 19:37

bah i just pwn them with my centuar ro oddyessus heheh khakk go boom Pwn,d:)
colinmeason

Maliki
Posts: 127
Joined: Fri, 29. Apr 05, 00:42
x3tc

Need urgent help on this mod

Post by Maliki » Sun, 27. Jan 08, 01:57

What version do I need to install this mod. And I have had to reinstall 4 times. I need to know exactly how to get to this section. What version do I need to have installed to get to this cheat. And what directory do I put this in please? HELP :roll:

gargamel69
Posts: 64
Joined: Sun, 24. Feb 08, 11:14

Post by gargamel69 » Sun, 16. Mar 08, 13:12

Please help me. I have installed, Spanish version 1.4 of X2 and last Bonus Pcak. First Mk3 Traders works fine, i have 3 at level 25, but now i have various new MK3 traders that dont up level. One of they, have tradying in a sector, won 1.000.000 credits but still in level 1. What happens?

AlexWoody
Posts: 7
Joined: Wed, 21. Apr 04, 21:03
x2

Post by AlexWoody » Mon, 9. Jun 08, 16:54

Apologies for a "newbie" question, but I need to be sure on this:

If I dowload the bonus plug-in pack, will this reset my savegames? Will it be compatible with version 1.5?

User avatar
adobis
Posts: 2125
Joined: Sun, 28. Oct 07, 19:22
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Post by adobis » Mon, 9. Jun 08, 18:37

No, you savegames are still available ;)

TheBeast2
Posts: 19
Joined: Thu, 26. Jan 06, 10:36
x3tc

Post by TheBeast2 » Wed, 10. Sep 08, 13:23

problem with installation of scripts.
I have downloaded this script installed it but it will not apper in
the command counsel for some reason.
on the other hand it dos apper in the script editor.

so what is the problem? I tried reinitialize thing but nothing happened..
anyone help me? please?

Mistac2000
Posts: 45
Joined: Mon, 15. Sep 08, 20:50

X2 Bonus pack and Steam version

Post by Mistac2000 » Tue, 7. Oct 08, 21:32

How can I can be certain the Bonus Pack has installed to my steam version correctly? My steam version is 1.5. Is there a particular ware or command that would definitely tell me if it is installed?

jlehtone
Posts: 21794
Joined: Sat, 23. Apr 05, 21:42
x4

Post by jlehtone » Tue, 7. Oct 08, 22:45

The 'Exchange Freight' and 'Manual Trade Commands' require no new upgrades, so you might see their commands on properly equipped ships right after install. 'Advanced Trade' (Boron Docks) and 'Commodity Logistics' (Paranid Docks) ought to be visible as "upgrades to buy", and so forth.

Nessalc
Posts: 9
Joined: Mon, 12. Dec 05, 02:04

Same problem here

Post by Nessalc » Sat, 3. Jan 09, 00:28

From STEAM, the Advanced Trade item isn't showing up in the upgrades in any Boron equipment dock. I still don't have a good enough reputation to dock at a Paranid station to find out if Commodity Logistics is missing, but Advanced Trade is what I'm looking for. The BPH Upgrade MK1 is killing me--the pilot never buys (or sells) anything, just docks at station after station, flying around wasting time.

barracuda231
Posts: 221
Joined: Mon, 17. Sep 07, 11:52

How do i know it is working?

Post by barracuda231 » Tue, 16. Jun 09, 20:38

hi

i have installed the bonus pack and started a game, how do i know if it has worked??????


{Merge to existing thread. jlehtone}

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