Scripting/Modding Tutorials and Resources [updated 20/9/05]

The place to discuss scripting and game modifications for X²: The Threat.

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Burianek
Posts: 2981
Joined: Mon, 29. Dec 03, 03:29
x3tc

Post by Burianek » Wed, 2. Nov 05, 06:19

The best description of what is in the text files and how you can access them using the script editor is in the msci programmer's handbook created by Reven.
You can find a link in the first post of this thread.
Cheers.
"Nature's first green is gold" . . . stay golden.

Barthez
Posts: 1
Joined: Mon, 17. May 04, 11:52
x2

Post by Barthez » Thu, 11. May 06, 14:32

Hi,
I've read through the forums and site but i cannot seem to find any plugins for 3ds max. I have version 8 now, are ther any plugins for model import/exporting?

OK found the plugins and info for version 5, these work for version 8?

Thanks

Barthez

ReeverDrak
Posts: 41
Joined: Fri, 29. Feb 08, 15:41
x3tc

Post by ReeverDrak » Sat, 28. Mar 09, 00:28

Help!! some of the external links are down!! what do i do to gaet the recorses????? :cry:
life is a bag of sock, most of them are clean but only one will take to stink out the hole bag!! lol

baubsmyth
Posts: 66
Joined: Sat, 5. Nov 05, 06:34
x4

Post by baubsmyth » Tue, 31. Mar 09, 01:30

ReeverDrak wrote:Help!! some of the external links are down!! what do i do to gaet the recorses????? :cry:
I'm not sure what "recorses" is? Are you asking for resources? If so, are there any in particular you are looking for? Some of them are lost for good, but there may be some available still if you can give specifics.

ReeverDrak
Posts: 41
Joined: Fri, 29. Feb 08, 15:41
x3tc

Post by ReeverDrak » Tue, 31. Mar 09, 04:44

baubsmyth wrote:
ReeverDrak wrote:Help!! some of the external links are down!! what do i do to gaet the recorses????? :cry:
I'm not sure what "recorses" is? Are you asking for resources? If so, are there any in particular you are looking for? Some of them are lost for good, but there may be some available still if you can give specifics.
im sorry but im dyslexic and i do try.... and yes that i what i ment, and i ment for scripting in general... as im starting out and some of the stuff i need is no longer there... :(
life is a bag of sock, most of them are clean but only one will take to stink out the hole bag!! lol

baubsmyth
Posts: 66
Joined: Sat, 5. Nov 05, 06:34
x4

Post by baubsmyth » Tue, 31. Mar 09, 23:16

No need to apologize, just looking for "specifics" on what you were looking for, and wanted to make sure we were on the same page.

As far as scripting goes, I would say the MCSI Programmer's Handbook is one of the most useful resources you could have.

Unfortunately some of the tutorials seem lost to us forever. If you can make 4shared work for you, you may find some useful resources in the "tools" folder there.

shdwknght
Posts: 84
Joined: Sat, 16. Nov 13, 21:04

Post by shdwknght » Thu, 28. Nov 13, 18:31

Just how exactly am i supposed to install a bunch of mods that all overwrite the same file ? (...\scripts\x2script.xsl)

these are rather large mods you'd think they would have cooperated so as to not overwrite eachother..

i must say im really disappointed at this whole mess, not just this but also the fact that half the mod links are dead or cant be found on mod archive sites. You'd think egosoft would store them somewhere.. people are making their crappy default game a wonderful experience afterall.

TerranJupiter
Posts: 18
Joined: Sat, 3. May 14, 14:49

Post by TerranJupiter » Wed, 1. Jul 15, 14:55

Hi im strugling to follow all the instructions this is mostly beacue im Dyslexic and get confused easyly. Iv created a galaxy in the Albion Prelude galaxy editor all i need to do now is get the AI to work i have X3 Editor 2 but don't know where to coppy the jobs file to make my map work with out effecting the other maps.

Saddly the only Utube vidio only tels me what i already know not how to make the AI function. If anyone could show me useing ictures or posting a vid then id be able to follow it.

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