[MOD] P. X. D. mod Alpha v0.95
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
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but...if you are gonna atack the unknown enemy kha'ak sectors...get the split M0 and go hunt some kha'ak brain bucket heads like this one http://sins-of-the-creator.weebly.com/khaak.html
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This usually happens on a Windows 7 system. You should run X2 in XP mode. I had the same issue, both with vanilla X2 or other mods, and they are gone now.megapowa wrote:Why there is a half or 1 or 2 minute loading/blackscreen hang when im loading a saved game while i'm in the game. Or i'm dead and want to go back to the main menu.
Correct me, if I'm wrong, Zeron-MK7, but this has nothing to do with P.X.D. mod. It's the "Imperial Mercenary Script" that is causing this issue, because it assumes there's a Paranid Trading Dock of Race Pirates somewhere in the universe, and it doesn't correctly handle the situation, if it doesn't exist...Just got message: Imperial Mercenary.
They give me an offer.
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Windows Xp compatibility mode is working!!
Here is the screenshot from the message: http://cloud.steampowered.com/ugc/63186 ... 3CB251FE9/
I got this with miner's start about 10 minute after the start.
Here is the screenshot from the message: http://cloud.steampowered.com/ugc/63186 ... 3CB251FE9/
I got this with miner's start about 10 minute after the start.
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witch pxd mod alpha full made by me ...enjoy and sory for bad sound
http://www.veoh.com/watch/v27211763SAFkg36r
http://www.veoh.com/watch/v27211763SAFkg36r
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This are not a bug, you have installed "Imperial Mercenary Script".megapowa wrote:Just got message: Imperial Mercenary.
They give me an offer.
Unknown objects into the your ship are Khaak missiles.megapowa wrote:And the admiral start i had 7 unknown object in my ship "red rocket/bomb"
Last edited by Zeron-mk7 on Sun, 29. Jan 12, 13:46, edited 1 time in total.
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Update: 29.01.2012
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Created new ADDON - Khaak M0 ship upgrade v1.0 for P. X. D. mod Alpha v0.95.
This ADDON add 24 turrets to the Khaak M0 ship and ship has some design changes also.
More information you found into the ADDON readme files.
You can download new ADDON from the P. X. D. mod download folder.
Add into the next v1.0 mod version:
=======================
Change Royal Boron Research Station model
Screenshots into the website.
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Created new ADDON - Khaak M0 ship upgrade v1.0 for P. X. D. mod Alpha v0.95.
This ADDON add 24 turrets to the Khaak M0 ship and ship has some design changes also.
More information you found into the ADDON readme files.
You can download new ADDON from the P. X. D. mod download folder.
Add into the next v1.0 mod version:
=======================
Change Royal Boron Research Station model
Screenshots into the website.
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Galaxy map
I've added 100 new sectors to the vanilla galaxy map, but new sectors are empty, and names and descriptions of new sectors finished about 80%.
Current galaxy map are finished about 70% only.
Here are current galaxy map screenshot: Current P. X. D. mod galaxy map
I have a new idea, maybe I need to create a completely new - radical galaxy map: where will be star systems or something like this.
Not decided yet - to stop working on my current galaxy map, or I need to start creating a completely new galaxy map.
Maybe someone has suggestions about this:
Finish the current galaxy map, or begin to create a completely new - radical galaxy map ?
I've added 100 new sectors to the vanilla galaxy map, but new sectors are empty, and names and descriptions of new sectors finished about 80%.
Current galaxy map are finished about 70% only.
Here are current galaxy map screenshot: Current P. X. D. mod galaxy map
I have a new idea, maybe I need to create a completely new - radical galaxy map: where will be star systems or something like this.
Not decided yet - to stop working on my current galaxy map, or I need to start creating a completely new galaxy map.
Maybe someone has suggestions about this:
Finish the current galaxy map, or begin to create a completely new - radical galaxy map ?
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- Joined: Tue, 5. Jul 11, 16:54
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- Posts: 92
- Joined: Tue, 5. Jul 11, 16:54
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This is because game not add Khaak weapons to the new ships (NPC and Player), by default to they add only standart weapons (GPPC weapons) - not Khaak lasers (only to the standart Khaak ships have Khaak lasers by default).bulgaria wrote:and pls zeron check the kha'ak M0 guns cuz when i enter in a sector witch jumpdrive the weapons are not installed and i have to install em again try check out it woud ya?
For player owned Khaak M0 ship, you will need to manually add Khaak lasers.
About Khaak M0 NPC ship, I will create new fix, who will add to the NPC Khaak M0 ship - Khaak lasers.
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zeron....heres a link of the star wars ships http://forum.egosoft.com/viewtopic.php?t=74603 i wonder if you can just add them in the P.X.D mod or give tutorial how woud ya?