[SCRIPT] Salvage Claim Software : V1.30 : 2023/04/03

The place to discuss scripting and game modifications for X³: Farnham's Legacy

Moderators: Moderators for English X Forum, Scripting / Modding Moderators, Moderators for the X3:FL Forums

Post Reply
Cycrow
Moderator (Script&Mod)
Moderator (Script&Mod)
Posts: 22227
Joined: Sun, 14. Nov 04, 23:26
x4

[SCRIPT] Salvage Claim Software : V1.30 : 2023/04/03

Post by Cycrow » Tue, 4. Apr 23, 00:10

===================================================
Script: Salvage Claim Software
Version: V1.30
Author: Cycrow
Created: 2023/04/03
Game: X3: Farnhams Legacy 1.3
===================================================

:arrow: Downloading Install via the Plugin Manager

:arrow: Introduction:

This script adds the Salvage Claim Software to allow remote claiming of abandoned ships

:arrow: Usage:

You can buy the software from Teladi Equipment Docks then use the ships command console to select and claim ships.
You can also assign a hotkey, to claim your current target.

Betelgeuse97
Posts: 286
Joined: Sat, 20. Aug 11, 17:27
x4

Re: [SCRIPT] Salvage Claim Software : V1.30 : 2023/04/03

Post by Betelgeuse97 » Tue, 18. Jul 23, 09:31

I'm getting a readtext error in-game after installing the script into my X3FL directory. I have these mods:
- UP 1.3.10
- Old plots 1.0.1

User avatar
alexalsp
Posts: 1823
Joined: Fri, 18. Jul 14, 05:28
x4

Re: [SCRIPT] Salvage Claim Software : V1.30 : 2023/04/03

Post by alexalsp » Tue, 18. Jul 23, 10:16

Betelgeuse97 wrote:
Tue, 18. Jul 23, 09:31
I'm getting a readtext error in-game after installing the script into my X3FL directory. I have these mods:
- UP 1.3.10
- Old plots 1.0.1
X Plugin Manager : 1.70
viewtopic.php?f=201&t=436988

As the author mentioned in the topic, you need to reinstall all mods including updates.
Cycrow wrote:
Sun, 16. Jul 23, 19:40
I believe the main problems is when the patch files get mixed up so the plots end up with missing files.
This happens when updating the unofficial patch which puts the patch files after the plot files instead of before.

This should be fixed in the latest version of the plugin manager (should reinstall both the patch and the mod to be sure)

as for fixing it in a save game, this would be more difficult
Perhaps this will help.

Betelgeuse97
Posts: 286
Joined: Sat, 20. Aug 11, 17:27
x4

Re: [SCRIPT] Salvage Claim Software : V1.30 : 2023/04/03

Post by Betelgeuse97 » Wed, 19. Jul 23, 05:14

alexalsp wrote:
Tue, 18. Jul 23, 10:16
Betelgeuse97 wrote:
Tue, 18. Jul 23, 09:31
I'm getting a readtext error in-game after installing the script into my X3FL directory. I have these mods:
- UP 1.3.10
- Old plots 1.0.1
X Plugin Manager : 1.70
viewtopic.php?f=201&t=436988

As the author mentioned in the topic, you need to reinstall all mods including updates.
Cycrow wrote:
Sun, 16. Jul 23, 19:40
I believe the main problems is when the patch files get mixed up so the plots end up with missing files.
This happens when updating the unofficial patch which puts the patch files after the plot files instead of before.

This should be fixed in the latest version of the plugin manager (should reinstall both the patch and the mod to be sure)

as for fixing it in a save game, this would be more difficult
Perhaps this will help.
I tried to reinstall UP and the old plots in the plugin manager (I have FLXRM installed in the same directory as well), but the readtext error is still there in-game.

User avatar
alexalsp
Posts: 1823
Joined: Fri, 18. Jul 14, 05:28
x4

Re: [SCRIPT] Salvage Claim Software : V1.30 : 2023/04/03

Post by alexalsp » Wed, 19. Jul 23, 17:31

FLXRM - I'm not sure if the mod is compatible with - UP 1.3.10 and Old plots 1.0.1

Cycrow
Moderator (Script&Mod)
Moderator (Script&Mod)
Posts: 22227
Joined: Sun, 14. Nov 04, 23:26
x4

Re: [SCRIPT] Salvage Claim Software : V1.30 : 2023/04/03

Post by Cycrow » Wed, 19. Jul 23, 21:07

this is an issue with the text file generated from the plugin manager

it'll be fixed in 1.71

Post Reply

Return to “X³: Farnham's Legacy - Scripts and Modding”