- Added headquarters queue options to ship context menu while docked
- Added stations to recycleable list in HQ info menu
- Added Jumpdrive from gate/beacon context menu
- Added Collect ware from flying ware context menu
- Added Build station missions to corporations
- Added station defence missions available to Darkspace Corporation
- Added list of requirements on mission briefings
- Added pirate docks avaialble for sale at pirate shipyards
- Adjusted Discovery/Special Discvoery/Journal to show no price
- Improved enemy race selection for assination missions
- Improved ship type selection for missions
- Fixed station manager attempting to get resources above HQ Maximum settings
- Fixed missing relay becon blueprint on Pirate Courior start
- Fixed owner check in auto mining script
- Fixed Mission Built Solar Powerplants primary/secondary resource
- Fixed wares with no price showing in Networth Menu
- Fixed Networth displaying deployable wares (Satellites, Lasertowers, etc)
- Fixed Sell at Station menu option for Best Sells menu
- Fixed Trade Reports showing weapon
- Fixed Trade report showing correct value when equipping multiple ships
- Fixed Terran TS ship selection for missions (Hayabusa, Mercator)
- Fixed assination missions for Darkspace
- Fixed removing ships from repair queue
- Fixed HQ Repair from removing some ship settings
- Fixed HQ Loadouts for Resupply Fuel
- Fixed hq info display for stations
- Fixed taxi jobs from using invalid races for passengers
- Fixed destination stations for Corporation passenger transport missions
- Fixed Hired TL from not undocking after leaving your service
- Fixed move to coordinates command invalid input
- Fixed ejected suits idling after buying used ships
- Fixed clicking tabs in script editor menu
- Fixed Xtreme tour of a life time mission
- Fixed local trader range selection display
- Added new constants, RaceFlg.Inactive, MEvent.TradeFull, MEvent.TradeEmpty, PlotFlags
- Fixed command, destroy object: killer
set start day
get player marines
get player marines: in space
get player marines: boarding
get player marines: on ships
get player marines: on stations
get player pilots
get player marines: in training
get player marines: waiting pickup
is stationary flagged
set stationary flag
exponential interpolation
logarithmic interpolation
getting race flags (individual commands)
register/unregister god event script
should corporation use speaker race
set corporation speaker race
set corporation connected race
add custom upgrade
add custom drone
remove custom upgrade
get HQ blueprint time
get HQ blueprint count
get HQ blueprint product count
get HQ recyclable objects
get HQ recyclable stations
is race blacklist automatic
get dock true products table
get dock true resources table
get dock true tradeables table
get dock storage wares
get dock storage wares table
is passenger a pilot
get marine status
get fleet leader count
get fleet ships count
get all fleet leaders