FL baked in functions vs Lucike’s mods.

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D8alus
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FL baked in functions vs Lucike’s mods.

Post by D8alus » Mon, 25. Oct 21, 03:52

Am I missing out by not using mods? What functionality is not already built in with FL?

It’s been sooooo long since I played TC😅

Cycrow
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Re: FL baked in functions vs Lucike’s mods.

Post by Cycrow » Tue, 26. Oct 21, 11:59

while none of Lucike's mods are in the game, there are a number of similar features

You have more control over the wares in your docks, including minimum and maximum storage values, control over their buy/sell, so the Dock Ware Manager would no longer be needed
The Station Manager is used to manage factories
Trade Distribution Run is used to move goods between your factories
There is a Missile Defense System built in, using Mosquitos.

It might be worth trying out the game first, then see what you thing is missing, as theres plenty of new things added

D8alus
Posts: 117
Joined: Sun, 8. Jan 06, 00:38
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Re: FL baked in functions vs Lucike’s mods.

Post by D8alus » Wed, 27. Oct 21, 05:31

Yeah, I’ve been playing. The only thing I can think of is the combat pilot mod, but I don’t think that was Lucike. I also haven’t messed with fleets or supply software yet.

Just wondering if there’s something I’m forgetting that was included in mods but didn’t make the cut.

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