[MOD] Shippack Alpha1.0
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[MOD] Shippack Alpha1.0
Last edited by -XeNoN- on Wed, 9. Jun 21, 15:07, edited 4 times in total.
Farnham's Legacy:
FLXRM
TES 5: Skyrim mods:
Skyrim Werewolf Overhaul - Bloodmoon Rising
X3TC/AP Mods
[Jobs] File For Cadius Shippack 2.01 (AP)
FLXRM
TES 5: Skyrim mods:
Skyrim Werewolf Overhaul - Bloodmoon Rising
X3TC/AP Mods
[Jobs] File For Cadius Shippack 2.01 (AP)
Re: [MOD] Shippack Alpha1.0
How bout some ships from X4?
X fanatic. More of an X3 fanatic.
What about X4? Nah, I prefer a space simulator rather than a walking simulator.
What about X4? Nah, I prefer a space simulator rather than a walking simulator.
- Argonaught.
- Posts: 1827
- Joined: Wed, 6. Nov 02, 20:31
Re: [MOD] Shippack Alpha1.0
For some reason I can't open that rar file, might be corrupt...using 7-zip and it opens everything.
Argo.
Argo.
[MOD]X3TC No Fog / [MOD]X3AP No Fog / [MD]X3TC Menagerie Shipyard / [MD]X3AP Menagerie Shipyard
<==<<Argonaught>>==>
XBTF>XT>X2TT>X3R>X3TC>X3AP>X4F
I lurk alot for the most part now
<==<<Argonaught>>==>
XBTF>XT>X2TT>X3R>X3TC>X3AP>X4F
I lurk alot for the most part now
Re: [MOD] Shippack Alpha1.0
Use winrar, 7zip can cause those issuesArgonaught. wrote: ↑Sun, 30. May 21, 08:09For some reason I can't open that rar file, might be corrupt...using 7-zip and it opens everything.
Argo.
Farnham's Legacy:
FLXRM
TES 5: Skyrim mods:
Skyrim Werewolf Overhaul - Bloodmoon Rising
X3TC/AP Mods
[Jobs] File For Cadius Shippack 2.01 (AP)
FLXRM
TES 5: Skyrim mods:
Skyrim Werewolf Overhaul - Bloodmoon Rising
X3TC/AP Mods
[Jobs] File For Cadius Shippack 2.01 (AP)
- Argonaught.
- Posts: 1827
- Joined: Wed, 6. Nov 02, 20:31
Re: [MOD] Shippack Alpha1.0
Turns out my version of 7zip was a tad old.-XeNoN- wrote: ↑Sun, 30. May 21, 13:54Use winrar, 7zip can cause those issuesArgonaught. wrote: ↑Sun, 30. May 21, 08:09For some reason I can't open that rar file, might be corrupt...using 7-zip and it opens everything.
Argo.
Have it sorted now
Age is getting to me :/.
Thanks,
Argo.
[MOD]X3TC No Fog / [MOD]X3AP No Fog / [MD]X3TC Menagerie Shipyard / [MD]X3AP Menagerie Shipyard
<==<<Argonaught>>==>
XBTF>XT>X2TT>X3R>X3TC>X3AP>X4F
I lurk alot for the most part now
<==<<Argonaught>>==>
XBTF>XT>X2TT>X3R>X3TC>X3AP>X4F
I lurk alot for the most part now
Re: [MOD] Shippack Alpha1.0
Most likely wont happen, as far as i know porting ships from newly released games is forbidden i believe
Farnham's Legacy:
FLXRM
TES 5: Skyrim mods:
Skyrim Werewolf Overhaul - Bloodmoon Rising
X3TC/AP Mods
[Jobs] File For Cadius Shippack 2.01 (AP)
FLXRM
TES 5: Skyrim mods:
Skyrim Werewolf Overhaul - Bloodmoon Rising
X3TC/AP Mods
[Jobs] File For Cadius Shippack 2.01 (AP)
Re: [MOD] Shippack Alpha1.0
That is correct you cant add "newer" stuff to "older" games, but they would not work anyway, since X4 ships are structured completely different. Would be possible if some one would to model them, but then again many of the X4 ships are already based on X3 design so I dont see much gain for that.
MFG
Ketraar
MFG
Ketraar
Re: [MOD] Shippack Alpha1.0
Exactly, i mean technically the design you can model yourself but again there is design copyright tooKetraar wrote: ↑Wed, 9. Jun 21, 12:46That is correct you cant add "newer" stuff to "older" games, but they would not work anyway, since X4 ships are structured completely different. Would be possible if some one would to model them, but then again many of the X4 ships are already based on X3 design so I dont see much gain for that.
MFG
Ketraar
Close the thread please
Farnham's Legacy:
FLXRM
TES 5: Skyrim mods:
Skyrim Werewolf Overhaul - Bloodmoon Rising
X3TC/AP Mods
[Jobs] File For Cadius Shippack 2.01 (AP)
FLXRM
TES 5: Skyrim mods:
Skyrim Werewolf Overhaul - Bloodmoon Rising
X3TC/AP Mods
[Jobs] File For Cadius Shippack 2.01 (AP)