Since doubleshadow released the source code for X3 Editor 2 aswell as giving open permission to modify/redistribute the software, I decided to have a go updating it for Farnham's Legacy.
Please note though that this is still doubleshadow's tool, full credit should go to him for the original version of X3 Editor 2
Should doubleshadow ever decide to return to the X series and update X3 Editor 2 officially, I will be happy to have this thread removed.
NOTES:
I tried to keep X3AP and below untouched, they should still be working as before, if needing to switch between TC/AP etc and FL and having any issues feel free to let me know!
Changes are:
Added X3 Farnham's Legacy as an option to game profiles in configuration menu
VFS now knows about addon2 directory and should work as expected when X3 Editor 2 is set to X3FL in configuration profile
Job Editor has been update to account for the new values available in the Farnham's Legacy jobs file
X3 Editor 2 should now be able to find FL's strings in Page IDs of 39xxxx
Install:
Go to doublehshadows site and download version 2.0.27.0 of X3 Editor 2:
http://x3e2.doubleshadow.wz.cz/
Download my zip from this link and move the files and folder to X3 Editor 2 root directory, overwrite when asked:
https://drive.google.com/file/d/17-WJOj ... drive_link
Any issues with anything to do with my changes please do feel free to let me know!
Forleyor
Changelog
Fixed some inconsistencies in jobs editor, should now write correct data on save.
Update 11
Revert string fix in cat manager so file names are correct when extracted.
Update 10
Fixed missing "Jump Range", "Other Expansions" and "Trade Skill" values not being editable in Job Editor.
Update 9
Strings fix from update 8 should now also work properly on director directory and any other directory.
Update 8
FIxed issue with unpacking scripts from VFS which would cause them to loose part of their filename.
Update 7
Fixed bug in Job Editor with certain races checked and saving/loading the file.
Update 6:
Removed VersionGenerator.plugin from the download.
Update 5:
Removed "addon" folder in VFS if in FL mode and removed "addon2" folder in VFS if in AP mode.
Update 4:
Fixed T File Editor not displaying new race names in TShips
Update 3:
Changed how job editor detects FL jobs file so it doesnt keep breaking when egosoft update FL jobs file version number.
Update 2:
Added Plot Flags and Chance Random Race edit fields to jobs editor under General tab since they were missing
Added checkboxes to job editor for 4 missing Ship Variants under Ship Type tab (Extra 1, Extra 2, Extra 3, Extra 4)
Update 1:
Added check for jobs editor for FL beta 1.10 so it will load the file