Getting the old map by scorp running

The place to discuss scripting and game modifications for X³: Farnham's Legacy

Moderators: Moderators for English X Forum, Scripting / Modding Moderators, Moderators for the X3:FL Forums

Post Reply
Topo111
Posts: 6
Joined: Fri, 25. Mar 11, 01:02

Getting the old map by scorp running

Post by Topo111 » Thu, 6. May 21, 23:05

Hi guys,
somehow I managed over the years to get Scorps fantastic dynamic map running on all the x2/x3 iterations.

https://www.suu-design.com/projects_x3map.html

This time though not, maybe someone here has an idea how to get it working with X3FL ?

I am stuck at where it says
  • "– Start X3, load your savegame, go to «Options» (Shift+O with ship in space). Choose «Controls» and select «Interface» tab. Scroll down until the «Extensions» section (usually at the end).
in the readme. So I can't assign a key to run the script.

Thx for reading, o7,
Topo

User avatar
X2-Illuminatus
Moderator (Deutsch)
Moderator (Deutsch)
Posts: 24950
Joined: Sun, 2. Apr 06, 16:38
x4

Re: Getting the old map by scorp running

Post by X2-Illuminatus » Thu, 6. May 21, 23:44

Have you downloaded the TC version and correctly installed it to the x3 terran conflict\addon2-folder?
Nun verfügbar! X3: Farnham's Legacy - Ein neues Kapitel für einen alten Favoriten

Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)

Neuauflage der fünf X-Romane als Taschenbuch

The official X-novels Farnham's Legend, Nopileos, X3: Yoshiko as Kindle e-books!

Topo111
Posts: 6
Joined: Fri, 25. Mar 11, 01:02

Re: Getting the old map by scorp running

Post by Topo111 » Fri, 7. May 21, 00:03

:doh:
I did throw the files into the main, not the addon2 folder.
Thanx so much, all is working now !

Also mad respect to you and everyone who made X3FL possible <3

DannyDSC
Posts: 7070
Joined: Sun, 5. Dec 04, 20:32
x4

Re: Getting the old map by scorp running

Post by DannyDSC » Tue, 18. May 21, 09:59

Topo111 wrote:
Fri, 7. May 21, 00:03
:doh:
I did throw the files into the main, not the addon2 folder.
Thanx so much, all is working now !

Also mad respect to you and everyone who made X3FL possible <3
The map work without any other action?
Have you managed to edit the reg file before the installation?

I ask because I'm very very interested to add this fantastic scripts to my game :D
The Indie Seeker - The Twitter Channel for your indiegames!

Ex Egosoft Translator/Currently writer for www.ilvideogioco.com

@IlVideogiococom is the ONLY italian website that offers full coverage to ALL #indiegames! Are you an #indiedev?
Feel free to follow and contact us on Twitter/Facebook/Instagram!

Topo111
Posts: 6
Joined: Fri, 25. Mar 11, 01:02

Re: Getting the old map by scorp running

Post by Topo111 » Wed, 26. May 21, 18:53

Sorry, i didn't see the question last days.
The map works generally alright without any further action, but there are issues with some "special"-gates showing in the map that are not ingame, the general order of the map tiles is abit weired and the asteroids that r shown in the map are not the correct material.

Post Reply

Return to “X³: Farnham's Legacy - Scripts and Modding”