NEWS: X3 Presentation at GamesConvention - JustGamers.de Vid
Moderator: Moderators for English X Forum
Try to use bsplayer to use the sub. i have never used subs before but i mean that the sub needs to have the same filename as the video.
You can get bsplayere http://www.bsplayer.org/ << there
You can get bsplayere http://www.bsplayer.org/ << there
Processor: AMD AM4 Ryzen 5 2600 @ 3.7 Ghz
Motherboard: MSI X470 GAMING PLUS
Ram: 16GB Corsair Vengeance LED DDR4 3200Mhz
GFX: Inno3D GeForce GTX 1070 iChill X3 8GB
Harddrive(s): Samsung Evo 970 250GB - Samsung Evo 960 500 GB - Western Digital Blue 1 TB
Motherboard: MSI X470 GAMING PLUS
Ram: 16GB Corsair Vengeance LED DDR4 3200Mhz
GFX: Inno3D GeForce GTX 1070 iChill X3 8GB
Harddrive(s): Samsung Evo 970 250GB - Samsung Evo 960 500 GB - Western Digital Blue 1 TB
Truely Breath taking
OMG it looks fantastic the combat looks oresome the ships look as good as somthing of Babylon 5 or star trek all i can say is it LOOKS TRUELY BREATH TAKING just one thing when is it coming out can't wait Great job Thanks
I can't get that video from there... Is there too much downloaders or what?
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ASRock 939DualSata2+AM2CPU, X2 4800+, 2x2GB DDR2 800MHz, ATI X850XT 256MB, 2.6TB HD, DVD LG 4162 SM, SB Live Value, Hitachi CM769ET 20", Cyborg Evo, Logitech G15, XP Home+SP3 = X2 Res:1024x768*32/BM=On/RS=ON framerate: 66.857 fps
Worked fine at 8am this morning although it does appear to be having trouble now. Seems that the whole site is having trouble as I cant even get to the old link.
Al
Al
X2 Capture Guru - X3:TC Noob
X2 Capture Guide
X2 Capture Guide
Completely stunning. Completely.
Hanging above that planet at the end you could have replaced the cockpit with stock NASA shuttle footage and you'd be hard pressed to tell the difference.
Was going to complain about old cockpits etc but glad I read further
I might revise my opinion of the teladi M3 now I've seen it in flight.
Hanging above that planet at the end you could have replaced the cockpit with stock NASA shuttle footage and you'd be hard pressed to tell the difference.
Was going to complain about old cockpits etc but glad I read further
I might revise my opinion of the teladi M3 now I've seen it in flight.
- X-Warrior B AS
- Moderator (Nederlands)
- Posts: 2967
- Joined: Wed, 6. Nov 02, 20:31
Getting it at fullspeed 240+ Kb/s
I'll edit for some comments
@X-Warrior : Over 320 Kb/s yay ^^ nice line bro'
[EDIT]
He comes my first impressions :
- The off-voice is kinda ... pissing off so for those who didn't see the video yet, and if you're non-german speaking, just turn the sound off
- I think my graphic card is gonna blow ( The general graphic detail, animations and all that stuff seems just like OH-MY-GOOOD !! )
- Now the stations seems to really orbital stations ( at least for some of them )
I know it's not the topic but :
I saw the recommended requirements on news 18 hmmz I should go with average details i guess with my current configuration ( P4 2.8Ghz, 1Go RAM, Radeon 6800 PRO 256mb, and enough space on my drives to get like 10+ installs easy ^^ ). Am I right ?
I'll edit for some comments
@X-Warrior : Over 320 Kb/s yay ^^ nice line bro'
[EDIT]
He comes my first impressions :
- The off-voice is kinda ... pissing off so for those who didn't see the video yet, and if you're non-german speaking, just turn the sound off
- I think my graphic card is gonna blow ( The general graphic detail, animations and all that stuff seems just like OH-MY-GOOOD !! )
- Now the stations seems to really orbital stations ( at least for some of them )
I know it's not the topic but :
I saw the recommended requirements on news 18 hmmz I should go with average details i guess with my current configuration ( P4 2.8Ghz, 1Go RAM, Radeon 6800 PRO 256mb, and enough space on my drives to get like 10+ installs easy ^^ ). Am I right ?
-
- Posts: 218
- Joined: Sat, 30. Jul 05, 20:55
Damn, that guy speak really fast
Well I see... X3 have a lot of Freespace 2 combat and system things...
(I not going to say anything, but there is a few X2 models that are very similar to Freespace 2 models )
I see Some of the Freespace 2 implemented, are the better outside view, the offscreen markers for ships. The Arrows on the hud indicating the position of the target, (There are Missile offscreen position markers?) I apear to see one..., and... This dont think so, but the shield is now distribuited in 4 Cuadrants?
Well... for now this look a very good game...
Well I see... X3 have a lot of Freespace 2 combat and system things...
(I not going to say anything, but there is a few X2 models that are very similar to Freespace 2 models )
I see Some of the Freespace 2 implemented, are the better outside view, the offscreen markers for ships. The Arrows on the hud indicating the position of the target, (There are Missile offscreen position markers?) I apear to see one..., and... This dont think so, but the shield is now distribuited in 4 Cuadrants?
Well... for now this look a very good game...
Shivan Guide for Mass Cap in a M6 Nemesis.
http://www.egosoft.com/x2/forum/viewtop ... 04#1092404
[ external image ]
http://www.egosoft.com/x2/forum/viewtop ... 04#1092404
[ external image ]
- TerrorTrooper
- Posts: 2266
- Joined: Mon, 26. Jan 04, 13:14
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- Posts: 4643
- Joined: Tue, 19. Apr 05, 10:59
Never seen or played Freespace2. However their is an old saying, 'Nothing is new under the sun'.
I'm sure ideas for the spaceships in X come from all over the place and reference sources - accidental and deliberate - that weave in and out of each other like a very, very knotty tapestry.
It always worries me when someone says something like: It looks like this or sounds like that. Everything looks a bit like something, sounds a bit like something, and often smells a bit like something even if we wished it didn't!
If we didn't reference good ideas wherever they come from we would always be at the beginning and progress would be just something you dreamed about while rubbing two damp twigs together.
I'm sure ideas for the spaceships in X come from all over the place and reference sources - accidental and deliberate - that weave in and out of each other like a very, very knotty tapestry.
It always worries me when someone says something like: It looks like this or sounds like that. Everything looks a bit like something, sounds a bit like something, and often smells a bit like something even if we wished it didn't!
If we didn't reference good ideas wherever they come from we would always be at the beginning and progress would be just something you dreamed about while rubbing two damp twigs together.
One thing I don't see people mentioned, was how fast the sector screen was brought up in the video clip. In X2 it takes a few seconds before I can bring it up to select the next target (in the mean time, I was being shot at without being able to dodge or return fire)
(Of course "being fast" is relative, but we can assume that the video is in real time, because Bernd's speech is real time).
[Posted to wrong thread moved to correct one]
(Of course "being fast" is relative, but we can assume that the video is in real time, because Bernd's speech is real time).
[Posted to wrong thread moved to correct one]
'e' selects the nearest enemy and you can use page up/down to cycle through themVincentTH wrote:One thing I don't see people mentioned, was how fast the sector screen was brought up in the video clip. In X2 it takes a few seconds before I can bring it up to select the next target (in the mean time, I was being shot at without being able to dodge or return fire)
And we're definitely going to hell, but we'll have all the best stories to tell!