[TC] Most annoying job ships?

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nponoBegHuk
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[TC] Most annoying job ships?

Post by nponoBegHuk » Sat, 29. May 21, 23:26

So what's the most difficult part about reverse engineering hundreds of ships, you ask? Getting these guys to free up the docking clamps for capital ships. 11 occupied at the moment, with no apparent intention of leaving any time soon.

I hope I can at least finish my RE queue before they end up using all clamps available.

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Fast sector selection on the Universe Map | Rock locations for Mobile/OOS mining | Botting for max speed Hyperion | Complete list of ship sources | Capturing smaller ships

My current ship collection:
11 out of 11 *retired* ships found
17 out of 17 *unique* ships found
9 out of 9 *limited* ships found
16 out of 16 *rare* ships found

Alan Phipps
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Re: [TC] Most annoying job ships?

Post by Alan Phipps » Sun, 30. May 21, 13:39

I had a few tricks for managing that once it had happened. See this old thread.
A dog has a master; a cat has domestic staff.

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nponoBegHuk
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Re: [TC] Most annoying job ships?

Post by nponoBegHuk » Sun, 30. May 21, 15:54

Alan Phipps wrote:
Sun, 30. May 21, 13:39
I had a few tricks...
Ohh, that worked wonders! Thanks so much!
Fast sector selection on the Universe Map | Rock locations for Mobile/OOS mining | Botting for max speed Hyperion | Complete list of ship sources | Capturing smaller ships

My current ship collection:
11 out of 11 *retired* ships found
17 out of 17 *unique* ships found
9 out of 9 *limited* ships found
16 out of 16 *rare* ships found

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