So what's the most difficult part about reverse engineering hundreds of ships, you ask? Getting these guys to free up the docking clamps for capital ships. 11 occupied at the moment, with no apparent intention of leaving any time soon.
I hope I can at least finish my RE queue before they end up using all clamps available.
[TC] Most annoying job ships?
Moderator: Moderators for English X Forum
- nponoBegHuk
- Posts: 474
- Joined: Thu, 6. Mar 08, 19:55
[TC] Most annoying job ships?
Fast sector selection on the Universe Map | Rock locations for Mobile/OOS mining | Botting for max speed Hyperion | Complete list of ship sources | Capturing smaller ships
My current ship collection:
11 out of 11 *retired* ships found
17 out of 17 *unique* ships found
9 out of 9 *limited* ships found
16 out of 16 *rare* ships found
My current ship collection:
11 out of 11 *retired* ships found
17 out of 17 *unique* ships found
9 out of 9 *limited* ships found
16 out of 16 *rare* ships found
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- Moderator (English)
- Posts: 30433
- Joined: Fri, 16. Apr 04, 19:21
Re: [TC] Most annoying job ships?
I had a few tricks for managing that once it had happened. See this old thread.
A dog has a master; a cat has domestic staff.
- nponoBegHuk
- Posts: 474
- Joined: Thu, 6. Mar 08, 19:55
Re: [TC] Most annoying job ships?
Ohh, that worked wonders! Thanks so much!
Fast sector selection on the Universe Map | Rock locations for Mobile/OOS mining | Botting for max speed Hyperion | Complete list of ship sources | Capturing smaller ships
My current ship collection:
11 out of 11 *retired* ships found
17 out of 17 *unique* ships found
9 out of 9 *limited* ships found
16 out of 16 *rare* ships found
My current ship collection:
11 out of 11 *retired* ships found
17 out of 17 *unique* ships found
9 out of 9 *limited* ships found
16 out of 16 *rare* ships found