I could use some advice on what to do next
Posted: Mon, 29. Apr 19, 02:50
In my X3AP game I started with the first option Argon commander or patriot or whatever it is in Argon sector M148. Started playing a few missions then got sidetracked with setting up sector and universe traders. I've done alright. Most of my map is explored except Terran sectors and Xenon sectors with advanced satellites watching everything. Currently flying around a Skyron I bought before I got to the free Centaur mission. I think it was a Centaur anyways, wasn't as good as the Skyron so I sold it. I have about 35 marines (50+ fighting skill) in training with a phantom to carry them around from place to place when I finally get around to boarding. Just made it past the mission where you get 3 #deca.cefa ships then got sidetracked hiring marines for the last two days. My dude is friendly with all the major races with access to all their ships, goods and stations. Xenon, Terran and Pirates are enemies which seemed to be where this game naturally progressed. I read somewhere I should be enemies with one of the major races I'm guessing to have someone to target consistently. Not sure which race to target though. I fly mostly OTAS or Split designs and had my eyes set on Pikes or the high shield Falcons if I ever need a mainstay of fighters for a fleet. I don't want to piss off the wrong race then lose access to fighters.
I have 12 mistrals running as sector traders in various parts of the galaxy, each with level 20 pilots. 6 level 25 universal traders in Drakes doing their thing, I switched to drakes a few days ago because mistrals had a habit of dying during overnight SETA sessions. Set them up fully with EBC's in turrets and Mosquitoes for missile defense but I read that turrets are useless out of sector so not sure what to believe. I bought an Argon Equipment dock and set it up in Legend's Home to buy hard to find items like Plasma Burst Generators which works better than I thought it would (still a 50 mil investment though). I read somewhere I could set it up to have marines but that didn't work for me. I can't access the Argon stock exchange either even though I've set up the Equipment dock in Legend's home. Not sure what that's about but oh well.
I have an Elephant with a few fighters I haul around just because but I never use them for anything, The Skyron handles everything so far. I'm afraid to use fighters in even small engagements because I read that you are more likely to lose them during docking and undocking than in actual fighting.
So what should I be working on next? I tried to build a complex but that didn't go over so well. To be honest I really didn't know what to build that would help me in the future so I went to a prior save before the complex began.
I have about 800 mil credits so should I just buy the biggest ship I can buy and just go destroy everything? I wanted to try to build a fleet of fighters but from everything I read it just seems like one big failure to do so. I mean if you get 40 fighters in a fleet and 20 die from running into each other then that's a pretty substantial loss. I thought about just building a fighter drone complex then going into battle with about 1000 fighter drones but I can't find enough information anywhere if that's a feasible option. Information on this game is pretty tough to come by, granted there is tons of old information, but searching through 3000 posts gets way too tedious and I can't load the X3 wiki.
Anyhow I'm at a crossroads on what I should focus on. It took quite a bit of time for me to build up 800 mil, mostly through my traders but a big chunk came from missions and some from long term investments in stocks. I just don't want to invest a bunch of credits into something that is going to literally blow up in my face like a fleet of fighters I can't even control or a complex with all the wrong stations building things I don't even need. I've been playing constantly for over a month now and I know 800 mil is nothing compared to most of you but its quite a bit for me.
I'm playing AP through STEAM with all the extra bonus content but no mods so vanilla I guess? I would mod the game for bounce scripts and other nice little goodies but I'm not too savvy when it comes to changing code and wouldn't know what to do unless it has a nice little "install" tab.
Would building a fleet out of a couple thousand Mk II drones be an option? At 4 cargo space my Elephant should be able to hold around 5000 or so with quite a bit of room to spare for ECs, missiles, flak, and plenty of space weed.
Any suggestions on which way to go or what I should be investing in for the future or which capital ship to buy or whatever you feel like saying to a beginner would be very appreciated
I have 12 mistrals running as sector traders in various parts of the galaxy, each with level 20 pilots. 6 level 25 universal traders in Drakes doing their thing, I switched to drakes a few days ago because mistrals had a habit of dying during overnight SETA sessions. Set them up fully with EBC's in turrets and Mosquitoes for missile defense but I read that turrets are useless out of sector so not sure what to believe. I bought an Argon Equipment dock and set it up in Legend's Home to buy hard to find items like Plasma Burst Generators which works better than I thought it would (still a 50 mil investment though). I read somewhere I could set it up to have marines but that didn't work for me. I can't access the Argon stock exchange either even though I've set up the Equipment dock in Legend's home. Not sure what that's about but oh well.
I have an Elephant with a few fighters I haul around just because but I never use them for anything, The Skyron handles everything so far. I'm afraid to use fighters in even small engagements because I read that you are more likely to lose them during docking and undocking than in actual fighting.
So what should I be working on next? I tried to build a complex but that didn't go over so well. To be honest I really didn't know what to build that would help me in the future so I went to a prior save before the complex began.
I have about 800 mil credits so should I just buy the biggest ship I can buy and just go destroy everything? I wanted to try to build a fleet of fighters but from everything I read it just seems like one big failure to do so. I mean if you get 40 fighters in a fleet and 20 die from running into each other then that's a pretty substantial loss. I thought about just building a fighter drone complex then going into battle with about 1000 fighter drones but I can't find enough information anywhere if that's a feasible option. Information on this game is pretty tough to come by, granted there is tons of old information, but searching through 3000 posts gets way too tedious and I can't load the X3 wiki.
Anyhow I'm at a crossroads on what I should focus on. It took quite a bit of time for me to build up 800 mil, mostly through my traders but a big chunk came from missions and some from long term investments in stocks. I just don't want to invest a bunch of credits into something that is going to literally blow up in my face like a fleet of fighters I can't even control or a complex with all the wrong stations building things I don't even need. I've been playing constantly for over a month now and I know 800 mil is nothing compared to most of you but its quite a bit for me.
I'm playing AP through STEAM with all the extra bonus content but no mods so vanilla I guess? I would mod the game for bounce scripts and other nice little goodies but I'm not too savvy when it comes to changing code and wouldn't know what to do unless it has a nice little "install" tab.
Would building a fleet out of a couple thousand Mk II drones be an option? At 4 cargo space my Elephant should be able to hold around 5000 or so with quite a bit of room to spare for ECs, missiles, flak, and plenty of space weed.
Any suggestions on which way to go or what I should be investing in for the future or which capital ship to buy or whatever you feel like saying to a beginner would be very appreciated