(X3 TC) Boarding a TL with a M6

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Jubec7
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Joined: Fri, 7. May 21, 17:52

(X3 TC) Boarding a TL with a M6

Post by Jubec7 » Fri, 7. May 21, 18:00

Hi everyone,

I'm posting on this forum for the first time because I'm having a very hard (and tiresome) time with boarding TL's with my Hyperion Vanguard.

I currently have a save where my 5 marines just breached the hull of a Mammoth, but somehow won't ever succeed to stealing it.

Marines fighting abilities : 2x5* ; 1x4* ; 2x3*
Mammoth's defensive equipment : None
Mammoth's defensive troops : None

So far I've tried 30+ times reloading at different stages during the boarding (I've never managed to keep 5 marines until deck 2) but managed to have 1 5* marine at deck 5 which never succeeded to win it.

Should I keep reloading until my marines succeed or is it statistically impossible for me to succeed my boarding with this setup ?

jlehtone
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Re: (X3 TC) Boarding a TL with a M6

Post by jlehtone » Fri, 7. May 21, 18:29

Don't know the odds. There have been numbers around, but could have been for AP, i.e. not correct.

Can you get more ships and more marines? With Trading System Extension one should be able to do that remotely, without leaving the prey.

You can launch marines from multiple ships. In fact, I hardly ever did launch marines from my personal ship.
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Klord
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Re: (X3 TC) Boarding a TL with a M6

Post by Klord » Fri, 7. May 21, 21:09

Boarding a TL with just 5 marines is a hard task unless you have 5* fighting marines. Still the success rate maybe very low. Try using a TP, so you can spacewalk more than 5 marines. Or you will have to buy an M7M.
X fanatic. More of an X3 fanatic.
What about X4? Nah, I prefer a space simulator rather than a walking simulator.

AleksMain
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Joined: Thu, 21. Sep 06, 11:05
x3tc

Re: (X3 TC) Boarding a TL with a M6

Post by AleksMain » Sun, 9. May 21, 13:15

Jubec7 wrote:
Fri, 7. May 21, 18:00
Hi everyone,

I'm posting on this forum for the first time because I'm having a very hard (and tiresome) time with boarding TL's with my Hyperion Vanguard.

I currently have a save where my 5 marines just breached the hull of a Mammoth, but somehow won't ever succeed to stealing it.

Marines fighting abilities : 2x5* ; 1x4* ; 2x3*
Mammoth's defensive equipment : None
Mammoth's defensive troops : None

So far I've tried 30+ times reloading at different stages during the boarding (I've never managed to keep 5 marines until deck 2) but managed to have 1 5* marine at deck 5 which never succeeded to win it.

Should I keep reloading until my marines succeed or is it statistically impossible for me to succeed my boarding with this setup ?

For Commonwealth TL minimal fight skill total must be 525 (21x (avg.) = (21x25)), or

if Marines fighting abilities are : 2x5* ; 1x4* ; 2x3*,
then required fighting abilities are: 5x5* (if fight skill of each of these marines is 100); 1x1* (if fight skill of this last marine is more than 24).

So, you can't board Commonwealth TL using 5 Marines.

Source: X3 Ships

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