Sovereign01 wrote: ↑Mon, 20. Dec 21, 01:33
BrigandPhantos77 wrote: ↑Sun, 19. Dec 21, 06:04
Sovereign01 wrote: ↑Sat, 18. Dec 21, 20:11
My Sirokos is certainly fast enough, when I was last there they had at least 4 capital ships right by the gate. Using a fast ship to lug a beacon could work too, my Scorpion Prototype is made for this.
Be mindful those caps respawn as soon as you personally leave system. I used 45 lasertowers set up as a wall to reduce the population of xenon in that sector. Worked very well, though a K did get lucky and take 2 of them out. I let them chase my springblossom around while the towers activated. Kept shooting at the shipyard.
2 of the J's won't leave the vicinity of the gate either. I had to piss them off by sniping them from a 6km distance with a True Light Seeker to get them to follow me into the wall.
How did you set that up, did it work OOS?
The first thing I did was draw off the fleet's personally, let them follow me around sector. The J's actually wouldn't leave the gate area, and ignored me. What I did was while the Xenon were chasing me, I brought in a mistral loaded with Lasertowers and ordered it to Jump to location. I sent it to what I deemed an off the grid kinda safe spot. Drop the towers, 10 at a time, then ordered the transport to jump back to the TL holding everything. Repeat until enough towers are placed, then wait for the counters on them to finish. Doing this they don't instantly gain full shields, so you have to be a little patient. But once I got to a sufficient number of them and the towers were ready. (I put them out in a spot just outside the map area. Then I flew past them. The Xenon all followed me and slowly, 1 at a time, entered the range of the towers. The towers lit them up as soon as they got close.
Qs vaporized really quickly, the Is and Ks not soo quickly. But still, 45 towers hammering 1 ship at a time, they fell as if being pummeled by several capitals one at a time. All the fighters and P / PXs were nothing to these towers. Picked up quite a few M/AM warheads in the process. Also, lot's of bails from L, M, Ns. Brought in my Colossus eventually to let them land on it. Course, had to prod the Js to follow me into my wall. Gotta shoot them for more than about 5% shield or they actually ignore you. lol
Oh, if you leave the system for any reason during this, the Ks and I's will instantly respawn on the primary gate in and out of system. Learned this the hard way during the cleanup phase. And a True Light Seeker will let you snipe a J from a safe distance to get it to chase you.
Just use beam weapons. 6km range.