Requirements for starting the Terran Plot in X3FL

General discussion about X³: Farnham's Legacy.

Moderators: Moderators for English X Forum, Moderators for the X3:FL Forums

Post Reply
Baggins46
Posts: 143
Joined: Thu, 7. Oct 21, 12:11

Requirements for starting the Terran Plot in X3FL

Post by Baggins46 » Thu, 14. Oct 21, 15:32

I believe that among other things, to start the Terran Plot you have to build a TOA. Are these bought at a shipyard or do I have to build one. If so how?

Cycrow
Moderator (Script&Mod)
Moderator (Script&Mod)
Posts: 22201
Joined: Sun, 14. Nov 04, 23:26
x4

Re: Requirements for starting the Terran Plot in X3FL

Post by Cycrow » Thu, 14. Oct 21, 16:19

You have to build one at your HQ.

When you buy rights to a sector from the Explorers Guild the blueprint will be added

Baggins46
Posts: 143
Joined: Thu, 7. Oct 21, 12:11

Re: Requirements for starting the Terran Plot in X3FL

Post by Baggins46 » Thu, 14. Oct 21, 16:53

Thankyou.

BrigandPhantos77
Posts: 517
Joined: Wed, 27. Dec 17, 05:47
x4

Re: Requirements for starting the Terran Plot in X3FL

Post by BrigandPhantos77 » Fri, 15. Oct 21, 08:32

Terran Plot Start
Spoiler
Show
You need to get from the explorer's guild - Special Discovery. You'll be sent to a trade station to contact someone, then asked to scan a specific sector with LFL. Once you progress you'll then be asked to escort an Argon Mammoth to a destination. You then gain access to Terran Space. If you need an actual guide, try Roguey's website. https://roguey.co.uk/x3fl/help/guides/terran-plot/
Peace is a state of mind!
War is absolute!
~ Phantos ~

nminh
Posts: 2
Joined: Sun, 28. May 23, 16:04

Re: Requirements for starting the Terran Plot in X3FL

Post by nminh » Sun, 28. May 23, 16:10

I'm thinking about starting a custom game, in the starting interface there's option for Terran unlock with mission, if i enable this can i get to do the Terran Plot? of is there any other way to get the Kogarasu Maru in custom games?

Cycrow
Moderator (Script&Mod)
Moderator (Script&Mod)
Posts: 22201
Joined: Sun, 14. Nov 04, 23:26
x4

Re: Requirements for starting the Terran Plot in X3FL

Post by Cycrow » Sun, 28. May 23, 17:04

Yes if you set it to Mission then the Terran Plot will be active.

And unlock the Terran sectors once you complete it.

For the Maru, you can just give yourself one from the custom start dialog

nminh
Posts: 2
Joined: Sun, 28. May 23, 16:04

Re: Requirements for starting the Terran Plot in X3FL

Post by nminh » Mon, 29. May 23, 10:53

Oh i was asking cause i can't find it in the ship list (as of 1.3) :(
I guess the Terran plot still the easiest way to get it then

marty0004
Posts: 10
Joined: Wed, 14. Jun 23, 12:18

Re: Requirements for starting the Terran Plot in X3FL

Post by marty0004 » Fri, 16. Jun 23, 17:38

Plot part where you deliver 3850 energy cells not working. Piloting the TS ship with e-cells, I approach the Heavy Load Transporter, but nothing happens. Had the same issue with FL plot, when docking at Royal Boron Research Facility to deliver 2850 e-cells, mission would never update. Any advice? This is breaking the game for me.

Martin Head
Posts: 152
Joined: Wed, 5. May 04, 14:31
xr

Re: Requirements for starting the Terran Plot in X3FL

Post by Martin Head » Sat, 17. Jun 23, 11:10

marty0004 wrote:
Fri, 16. Jun 23, 17:38
Plot part where you deliver 3850 energy cells not working. Piloting the TS ship with e-cells, I approach the Heavy Load Transporter, but nothing happens. Had the same issue with FL plot, when docking at Royal Boron Research Facility to deliver 2850 e-cells, mission would never update. Any advice? This is breaking the game for me.
If I remember correctly you must not be piloting the ship with the e-cells. Just order it to follow the Heavy Load Transporter. When it gets near enough, the goods are transferred automatically.

marty0004
Posts: 10
Joined: Wed, 14. Jun 23, 12:18

Re: Requirements for starting the Terran Plot in X3FL

Post by marty0004 » Sat, 17. Jun 23, 21:58

Martin Head wrote:
Sat, 17. Jun 23, 11:10
marty0004 wrote:
Fri, 16. Jun 23, 17:38
Plot part where you deliver 3850 energy cells not working. Piloting the TS ship with e-cells, I approach the Heavy Load Transporter, but nothing happens. Had the same issue with FL plot, when docking at Royal Boron Research Facility to deliver 2850 e-cells, mission would never update. Any advice? This is breaking the game for me.
If I remember correctly you must not be piloting the ship with the e-cells. Just order it to follow the Heavy Load Transporter. When it gets near enough, the goods are transferred automatically.
Thanks for your reply but I tried that as well, unfortunately to no avail.

Martin Head
Posts: 152
Joined: Wed, 5. May 04, 14:31
xr

Re: Requirements for starting the Terran Plot in X3FL

Post by Martin Head » Mon, 19. Jun 23, 10:31

marty0004 wrote:
Sat, 17. Jun 23, 21:58
Martin Head wrote:
Sat, 17. Jun 23, 11:10
marty0004 wrote:
Fri, 16. Jun 23, 17:38
Plot part where you deliver 3850 energy cells not working. Piloting the TS ship with e-cells, I approach the Heavy Load Transporter, but nothing happens. Had the same issue with FL plot, when docking at Royal Boron Research Facility to deliver 2850 e-cells, mission would never update. Any advice? This is breaking the game for me.
If I remember correctly you must not be piloting the ship with the e-cells. Just order it to follow the Heavy Load Transporter. When it gets near enough, the goods are transferred automatically.
Thanks for your reply but I tried that as well, unfortunately to no avail.
I remember having some problem with this part of the mission. But not quite what.

This walk through https://roguey.co.uk/x3fl/help/guides/t ... /page2.php suggests loading up a TS with all the required wares, and unloading it in one go.

Maybe the Heavy Load Transporter wants the goods in a particular order.

Post Reply

Return to “X³: Farnham's Legacy”