[BUG 1.2] Missile Defense Not Working On Megalodon

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Stu Austin
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[BUG 1.2] Missile Defense Not Working On Megalodon

Post by Stu Austin » Sun, 5. Sep 21, 06:30

Hello all. I have 1954 Mosquito Missiles on board my Megalodon and have Missile Defense software installed and they will not shoot at any inbound missiles.
stu
Transcend Mod Team - AP, TC, Reunion

Hwitvlf
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Re: [BUG 1.2] Missile Defense Not Working On Megalodon

Post by Hwitvlf » Sun, 5. Sep 21, 07:55

Well obviously you need 1955 Mosquito Missiles for it to work! ha ha
But seriously, I tested in a Megalodon and the the counter missiles did fire, but they seem to get stuck sometimes and stopped firing. Not sure what the cause is.

Cycrow
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Re: [BUG 1.2] Missile Defense Not Working On Megalodon

Post by Cycrow » Sun, 5. Sep 21, 10:08

The missile defence will not shoot missiles if it determines the missile won't do much damage to the ship.

This is so it does waste too many missiles.

The lower your shields get the more likely it will start working

Hwitvlf
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Re: [BUG 1.2] Missile Defense Not Working On Megalodon

Post by Hwitvlf » Sun, 5. Sep 21, 17:40

Smart automation! That is consistent with what I observed in the Megalodon. When shields were near full, Firestorms were intercepted but most small missiles from fighters were not. That makes Missile Defense more viable for carrier groups and other small ships that don't have much spare cargo space.

Stu Austin
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Re: [BUG 1.2] Missile Defense Not Working On Megalodon

Post by Stu Austin » Mon, 6. Sep 21, 00:48

Hello all. I was in Xenon Sector 347 and going up against all Q.s and PX's. When they were firing missiles at me, my Missile Defense would not work. I proceeded to jump into other Xenon Sectors and the Missile Defense started working. After a while I jumped back into Xenon Sector 347 and had Missiles coming at me and Missile Defense would not work in this sector. I'll keep checking it out and report back.
stu
Transcend Mod Team - AP, TC, Reunion

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