Reputation. Kicking out strong arms
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- piranhai aka Dragonslayer
- Posts: 960
- Joined: Wed, 6. Nov 02, 20:31
Reputation. Kicking out strong arms
So currently I managed to have good relationship with:
Argon
Boron
Paranid
Split
Teladi
Terrans
OTAS
Terra Corp
Now Enemies are:
Pirat
Yaki
Ateus
Dukes
Strongarms
What really is a trouble with this combination is the strong arms. They seem to fly in every Paranid, Teladi or Split sector with a huge group of fighters who attach on sight.
Worst of all I cannot fight back because then my Split reputation drops.
Is it possible to replace Strongarms with OTAS or Terra Corp in this constellation? With other group like hostile Duke or Atreus there is no issue since they only send transporters.
But Strong Arms patrols seem to even scale with rank. Lately one weapon transport ship is accompanied by 10+ guards.
So can I replace with OTAS or Terra Corp or should I say f*** i* to Split to at least be able to fight back these crazy strong arms?
Argon
Boron
Paranid
Split
Teladi
Terrans
OTAS
Terra Corp
Now Enemies are:
Pirat
Yaki
Ateus
Dukes
Strongarms
What really is a trouble with this combination is the strong arms. They seem to fly in every Paranid, Teladi or Split sector with a huge group of fighters who attach on sight.
Worst of all I cannot fight back because then my Split reputation drops.
Is it possible to replace Strongarms with OTAS or Terra Corp in this constellation? With other group like hostile Duke or Atreus there is no issue since they only send transporters.
But Strong Arms patrols seem to even scale with rank. Lately one weapon transport ship is accompanied by 10+ guards.
So can I replace with OTAS or Terra Corp or should I say f*** i* to Split to at least be able to fight back these crazy strong arms?
Re: Reputation. Kicking out strong arms
It is possible, take a look at the screenshot of my reputation:
https://ibb.co/TYgVcBV
I used to have excellent reputation with Atreus as well but for some reason it dropped significantly (even though I have them set as Friends and never commited any acts of aggression towards them).
Aside from that, it is possible to be happy with main races.
https://ibb.co/TYgVcBV
I used to have excellent reputation with Atreus as well but for some reason it dropped significantly (even though I have them set as Friends and never commited any acts of aggression towards them).
Aside from that, it is possible to be happy with main races.
- piranhai aka Dragonslayer
- Posts: 960
- Joined: Wed, 6. Nov 02, 20:31
Re: Reputation. Kicking out strong arms
Looks similar to mine. The only difference is you dropped OTAS and Terra Corp for StarkImArm. That shouldn't be a Problem. Terra Corp and OTAS they don't cause you trouble?Novvak wrote: ↑Mon, 21. Jun 21, 17:33It is possible, take a look at the screenshot of my reputation:
https://ibb.co/TYgVcBV
I used to have excellent reputation with Atreus as well but for some reason it dropped significantly (even though I have them set as Friends and never commited any acts of aggression towards them).
Aside from that, it is possible to be happy with main races.
I feel like i'm sending agents forever to push the reps back and forward...
Re: Reputation. Kicking out strong arms
They are not aggresive at all towards me, I have Adv Sat in every Argon sector and they are not even shooting these down.
I didn't have any situations where they would attack my UT's either. Overall, I'm technically at war with them but I don't really feel like I am.
I didn't have any situations where they would attack my UT's either. Overall, I'm technically at war with them but I don't really feel like I am.
Re: Reputation. Kicking out strong arms
I think Strong Arms M3s have their turrets set to 'attack enemies' so they'll pelt anything that gets near, but they don't actually pursue you unless your ship fires back. I've never had any corporation ship target me unless I shot at them.
Setting trader ship turrets to "missile only" and "behavior when attacked" to "Evade" should stop them from becoming aggressive if they're hit by stray turret fire. I set satellites away from the trade routes so they're out of turret range.
Setting trader ship turrets to "missile only" and "behavior when attacked" to "Evade" should stop them from becoming aggressive if they're hit by stray turret fire. I set satellites away from the trade routes so they're out of turret range.
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- Posts: 502
- Joined: Tue, 27. Nov 12, 04:07
Re: Reputation. Kicking out strong arms
make sure turrets are set to protect ship or missile defense
[" thank you "]
Re: Reputation. Kicking out strong arms
Protect ship will fire back, which is not what you would want in this scenario...phantomrock2 wrote: ↑Tue, 22. Jun 21, 16:27make sure turrets are set to protect ship or missile defense