Station manager 1.2 RC2 issue
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- Posts: 418
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Station manager 1.2 RC2 issue
Hello,
So love the improments in station manager for 1.2 RC2 but i think it went a bit too far.
My issue is linked to DR of course and the fact you are automatically enemy of many corps. Shouldn't be an issue but those corps ships are flagged as hostiles and makes a sector black listed for their very presence.
So i play my main stuff in Profit center A and B, and when i have a transporter of Atreus, or OTAS going through, all my merchants stays at their bases and do nothing. And it can takes a really long time before they could trade again cause as long as those annoying red merchants are on their trade route, they won't move. So i have an athena that was locked in it's base for 2 days cause an armored transporter of Atreus wanted to go from two grands to PTNI HQ.
So of course i could blast them, what i am supposed to do i guess. But if i do so, the Teladis turn red and start attacking all my property. I already turned off my sat network warning to avoid the headache being spammed but this simply prevent my from playing at this point. I have set my towers to ignore them and not show as enemy, and it's fine since towers can't move. But how can i do that for all my traders to simply ignore those merchants and their escort and only them, cause of course i don't want them to run into a military force.
So love the improments in station manager for 1.2 RC2 but i think it went a bit too far.
My issue is linked to DR of course and the fact you are automatically enemy of many corps. Shouldn't be an issue but those corps ships are flagged as hostiles and makes a sector black listed for their very presence.
So i play my main stuff in Profit center A and B, and when i have a transporter of Atreus, or OTAS going through, all my merchants stays at their bases and do nothing. And it can takes a really long time before they could trade again cause as long as those annoying red merchants are on their trade route, they won't move. So i have an athena that was locked in it's base for 2 days cause an armored transporter of Atreus wanted to go from two grands to PTNI HQ.
So of course i could blast them, what i am supposed to do i guess. But if i do so, the Teladis turn red and start attacking all my property. I already turned off my sat network warning to avoid the headache being spammed but this simply prevent my from playing at this point. I have set my towers to ignore them and not show as enemy, and it's fine since towers can't move. But how can i do that for all my traders to simply ignore those merchants and their escort and only them, cause of course i don't want them to run into a military force.
Re: Station manager 1.2 RC2 issue
the station manager doesn't blacklist the sectors just if there are enemies in them. Only if those enemies attack the ships, or you have a satellite setup to detect them
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Re: Station manager 1.2 RC2 issue
Of course i have satellites to detect enemies that's the point.
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Re: Station manager 1.2 RC2 issue
I think you can choose which factions the satellites count as enemies. I know i did something like that for some sectors at least, to avoid the warnings when a trader from a hostile corp is passing by.
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Re: Station manager 1.2 RC2 issue
I have removed the warning from all the previous named corps, cause it was annoying.Diegoteijeiro wrote: ↑Wed, 16. Jun 21, 22:26I think you can choose which factions the satellites count as enemies. I know i did something like that for some sectors at least, to avoid the warnings when a trader from a hostile corp is passing by.
Here is an example, the Chokara is handled by the manager and i have the M near it's name and not able to give it orders. It's set to sell all the products the factory produce and not care about the buying (As it's a Chocaro and have not much space)
https://i.imgur.com/D0U6Iht.jpg
It's stuck there forever and there is no enemies nowhere to be seen on the route back to Profit Center Alpha and a lot of wares to sell. But nope, will sit there until the factory runs out of money. I can also sells the CIG to paranids in range thanks to the hub, but nothing either.
Last edited by Midnightknight on Thu, 17. Jun 21, 01:44, edited 1 time in total.
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- Posts: 418
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Re: Station manager 1.2 RC2 issue
Here is a save for the seller not selling and sitting in the sector.
http://www.reasontech.fr/x3fl/x01.sav
The seller is in cho's defeat alpha sitting at the dock and is homebased in Profit Center Alpha at my complex.
Re: Station manager 1.2 RC2 issue
Doesit have Ecells? Try bringing a ship to it and transferring a few Ecells to it. I had a similar problem and it was all tied to the refuelling logic. It couldn't find a 'safe' route to refuel.Midnightknight wrote: ↑Wed, 16. Jun 21, 23:14I have removed the warning from all the previous named corps, cause it was annoying.Diegoteijeiro wrote: ↑Wed, 16. Jun 21, 22:26I think you can choose which factions the satellites count as enemies. I know i did something like that for some sectors at least, to avoid the warnings when a trader from a hostile corp is passing by.
Here is an example, the Chokara is handled by the manager and i have the M near it's name and not able to give it orders. It's set to sell all the products the factory produce and not care about the buying (As it's a Chocaro and have not much space)
https://i.imgur.com/D0U6Iht.jpg
It's stuck there forever and there is no enemies nowhere to be seen on the route back to Profit Center Alpha and a lot of wares to sell. But nope, will sit there until the factory runs out of money. I can also sells the CIG to paranids in range thanks to the hub, but nothing either.