Split Mule collides with station on undocking.
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Split Mule collides with station on undocking.
Having Found out that the Split mule collides when in you're in sector while leaving stations, does any know if the other races armoured transports have the same issue?
I will get round to trying them all out and watching them dock and undock, but if anyone has already given them a test I would love to know, as they are quite useful.
Thanks
I will get round to trying them all out and watching them dock and undock, but if anyone has already given them a test I would love to know, as they are quite useful.
Thanks
All religions are all nonsense
Re: Split Mule collides with station on undocking.
I mostly use Athena and the Athena seems to be able to undock without getting blown up usually.
I had one blow up by my complex but that was actually just when i was expanding it so i think it might actually have gotten entangled in some new connections.
I had one blow up by my complex but that was actually just when i was expanding it so i think it might actually have gotten entangled in some new connections.
Re: Split Mule collides with station on undocking.
I love athenas and mules. Mules particularly for cutting down the time it takes to restock my Spacelab. I have seen plenty of mules detonate on undock/dock.
Re: Split Mule collides with station on undocking.
I agree with the use of Athenas: the extra 10m/s doesn't seem worth the downsides of the Mule's relative fragility, & I've never seen Athenas have problems with docking/undocking from any station type.. so far
Last edited by Snafu_X3 on Fri, 11. Jun 21, 21:16, edited 1 time in total.
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Wiki X3:TC vanilla: Guide to generic missions, Guide to finding & capping Aran
Never played AP; all X3 advice is based on vanilla+bonus pack TC or before: AP has not changed much WRT general advice.
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Dom (Wiki Moderator) DxDiag
Wiki X3:TC vanilla: Guide to generic missions, Guide to finding & capping Aran
Never played AP; all X3 advice is based on vanilla+bonus pack TC or before: AP has not changed much WRT general advice.
I know how to spell teladiuminumiumium, I just don't know when to stop!
Dom (Wiki Moderator) DxDiag
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Re: Split Mule collides with station on undocking.
Haven't managed to bring Mules IS to explosion or damage yet. But if you look at the undocking process, you can see that part of the docking arm extends into the ship. The collision detection should actually prevent damage at this moment....
I'll have another look at the ship in 3dsmax and move the center position on the model. That should make it work.
I'll have another look at the ship in 3dsmax and move the center position on the model. That should make it work.
Re: Split Mule collides with station on undocking.
Mercators have the same issue. Not very frequently, but it does happen occasionally. I made a thread about that earlier. Seems to be a more common issue with the new TS types.
viewtopic.php?f=199&t=439863&sid=869d2e ... 68385c2974
viewtopic.php?f=199&t=439863&sid=869d2e ... 68385c2974
Re: Split Mule collides with station on undocking.
Ah! Very good point that I completely overlookedRunGiantBoom wrote: ↑Fri, 11. Jun 21, 21:08
Mule is faster than Q, Athena is not
That fact can save some ships in world of random xenon attacks
However, I rarely use Trade Mk3 on such large ships even as STs because I find them inefficient (ie travelling around with mostly empty cargo): an Athena with a couple of Pandora speed & 1 Pandora rudder tuning is perfectly adequate for me as a personal bulk hauler; the rest of the time I'll use standard TS's such as Caimans or Mistrals for station jobs or Mk3 trading, with an occasional larger (but still cheaper & faster) TS for bulk station hauling (mostly energy for initial setup).. all this prior to setting up 'plexes with their own integral energy supply ofc
Wiki X:R 1st Tit capping
Wiki X3:TC vanilla: Guide to generic missions, Guide to finding & capping Aran
Never played AP; all X3 advice is based on vanilla+bonus pack TC or before: AP has not changed much WRT general advice.
I know how to spell teladiuminumiumium, I just don't know when to stop!
Dom (Wiki Moderator) DxDiag
Wiki X3:TC vanilla: Guide to generic missions, Guide to finding & capping Aran
Never played AP; all X3 advice is based on vanilla+bonus pack TC or before: AP has not changed much WRT general advice.
I know how to spell teladiuminumiumium, I just don't know when to stop!
Dom (Wiki Moderator) DxDiag
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Re: Split Mule collides with station on undocking.
Have the same issue with the Mule, spent quite a bit of time to find one available, and as I love the looks as I was hoping to make mine a mini mobile base. But the clumsy undocking has mostly scuppered that plan.
Xtended Mod Player.
Boron Hammerhead Pilot.
Boron Hammerhead Pilot.
Re: Split Mule collides with station on undocking.
Yeah. Ultimately the deciding factor of whether or not to use a ship shouldn't rely on whether or not it explodes when docking.
Re: Split Mule collides with station on undocking.
Is disabling collision during docking procedures an option? I know this is done when autopiloting through gates, maybe it could be applied here as well.
Re: Split Mule collides with station on undocking.
As far as I know, the collision is turned off, but only for a certain time. When the collision then takes effect again, the mule does not seem to have gotten far enough away yet.
Maybe it collided also with another ship? Because I can' t reproduce this error in my game...
Anyway, I have adjusted the scene file a bit. But unfortunately this is only applied to newly created ships. All already existing mules keep the old behavior.
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Re: Split Mule collides with station on undocking.
could you upload your scene?
My X3 Mods
XRebirth, things left to patch:
In General; On Firing NPC's; In De Vries; Out Of Zone; And the Antiwishlist
XRebirth, things left to patch:
In General; On Firing NPC's; In De Vries; Out Of Zone; And the Antiwishlist