X3FL-dynamic-relationships-tool
Moreover, an interactive analysis report is located at
X3FL-dynamic-relationships
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This is **NOT JUST** a dynamic relationships stability checking tool. It gives you optimized strategy to achieve specific relationship, as well as its workload and efficiency.
For example, if you are to become friends with everyone but Yaki, Pirates, and Terran, the best strategy is to improve relationship with everyone but not Yaki, Pirates, Terran, **AND TELADI**, which is quite contrary to intuition.
The logic behind this strategy is that by improving relationship with Teladi's ally, it would already make notoriety points of more than enough to achieve good relationship with Teladi, which is verified by the tool.
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This is a feature not planned but discovered during the analysis. Instead of blazenclaw's strategy to recursively improving relationship with the race of worst relationship, this tool generates solutions in a more mathematical way that allows the strategy to be optimized.
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if you really want to maximize relationship with every races, or do it in a possibly exploited way
I was really intrigued by the new dynamic relation system but could not find a source telling me what is actually happening behind all the notoriety shift, so when I found blazenclaw's work I was very excited.
blazenclaw has done a lot in researching the dynamic relationship, and gave several lists of enemy combo to choose from(see his latest progress here). I was not aware of what approach he was using at then this but I wanted to explore the problem myself so I write a tool to address this.
The result is slightly different from blazenclaw's work. Long story short,
- A simple tool is developed that allows to generate best strategy to achieve desired relationships
- All 283 possible combos are given with total workload and efficiency
- The only two options to maintain at most 3 enemies (races, workload, efficiency)
Code: Select all
Terran - Yaki - Paranid, 195.74987462921916, 0.06130272125450846
Pirates - Terran - Yaki, 162.4439368085863, 0.07387163987622415
Code: Select all
Atreus - Pirates - Duke's - Strong Arms - Yaki, 115.80946764695183, 0.08634872608589532
OTAS - Pirates - Duke's - Strong Arms - Yaki, 55.18972548571193, 0.18119314622409022
Atreus - TerraCorp - Pirates - Duke's - Yaki, 280.2498134147285, 0.03568245016171151
OTAS - Atreus - Pirates - Duke's - Yaki, 59.131288178803246, 0.16911520631449212
Edit: fix notoriety overflow not considered and update conclusions accordingly
Edit: update links and blazenclaw's progress
Edit: update possible combos count as pointed out by blazenclaw
Edit: update possible combos count
Edit: update new features
Edit: add credits
Edit: fix logical error
Edit: add possible exploit by Deianeira