4.0 station blueprint (Global Full production line)
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
4.0 station blueprint (Global Full production line)
4.0 station blueprint: Pyramid Bastion.
Production capacity: 3~4 L ships / h. (Just calculating its own productions. if consider trade, there will be more)
Storage capacity: 6h of Self-generated raw material and output.
Module style: Mainly Terran.
Construction scale: 10x10x10x10km.
And more:
In this blueprint, I forget remove 3×Terran MRE Production and 3×Protein Paste Production, They are redundant. If you find the workers is insufficient, please remove them.
And in another way, 2×Terran Energy Cell Production Should be built more, when Lighting resources as 1.
[file] [pictures]
Suggested of mine ship(L):
ore: 13
silicon: 12
ice: 3
hydrogen: 10
helium: 3
methane: 8
(Please adjust according to the actual situation of your universe. )
Funding requirements: about 4.5 billion. (The 18 floating defensive platforms are very expensive. If you control the cost, maybe please consider deleting them)
Production capacity: 3~4 L ships / h. (Just calculating its own productions. if consider trade, there will be more)
Storage capacity: 6h of Self-generated raw material and output.
Module style: Mainly Terran.
Construction scale: 10x10x10x10km.
And more:
In this blueprint, I forget remove 3×Terran MRE Production and 3×Protein Paste Production, They are redundant. If you find the workers is insufficient, please remove them.
And in another way, 2×Terran Energy Cell Production Should be built more, when Lighting resources as 1.
[file] [pictures]
Suggested of mine ship(L):
ore: 13
silicon: 12
ice: 3
hydrogen: 10
helium: 3
methane: 8
(Please adjust according to the actual situation of your universe. )
Funding requirements: about 4.5 billion. (The 18 floating defensive platforms are very expensive. If you control the cost, maybe please consider deleting them)
Last edited by hxsgame on Wed, 16. Jun 21, 12:29, edited 20 times in total.
- Baconnaise
- Posts: 619
- Joined: Sat, 23. Nov 13, 15:50
Re: 4.0 station blueprint (Global Full production line)
This is a very nice station. It looks great in the actual game. The only caveat is to rename the plan name in the XML so you won't get the "??" when importing it. Added Pyramid Bastion and Cradle of Humanity to replace the non-english characters. I think it's a weird toss-up for me in my actual save if I go with this one or one of Roger's Terram large ones at this point when I do third-party builds. Both happen to be very neatly situated. The floating platforms on this one seem to be best if you're building in an area with constant raiding parties or skirmishes (border systems).
Re: 4.0 station blueprint (Global Full production line)
this looks great.
seems to fit in a 10x10x10x10km.
i just will removed the Solar, since i gonna build it in Uranus
seems to fit in a 10x10x10x10km.
i just will removed the Solar, since i gonna build it in Uranus
Re: 4.0 station blueprint (Global Full production line)
Yes Thank you for reminding.Baconnaise wrote: ↑Sat, 24. Apr 21, 11:05...…The only caveat is to rename the plan name in the XML so you won't get the "??" when importing it. Added Pyramid Bastion and Cradle of Humanity to replace the non-english characters.
……
As shown below
Re: 4.0 station blueprint (Global Full production line)
more details pictures.
Re: 4.0 station blueprint (Global Full production line)
Due to my PC-hardware limitation, it is not convenient to screenshot of the finished station.
Hope to see friends share of this
Hope to see friends share of this
Re: 4.0 station blueprint (Global Full production line)
Unfortunatly this does not work as some ingredients are missing it may be my modded save but i was missing forcefeild units and matalic lattice and had to add this. like i said i dont plkay x4 vanilla so i could be wrong.
Re: 4.0 station blueprint (Global Full production line)
Really impressive station, added a few screenshots, but is pretty poor FPS, think it's time to upgrade my PC.
Re: 4.0 station blueprint (Global Full production line)
Thank you so much for your screenshot
In this blueprint, I forget remove 3×Terran MRE Production and 3×Protein Paste Production, They are redundant.
If you find that the workers is insufficient, please remove them.
-
- Posts: 1
- Joined: Tue, 13. Jul 21, 20:05
Re: 4.0 station blueprint (Global Full production line)
May I know what blueprint do I need for this build?