Mega complex HQ (shipyard)

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KhorsKan
Posts: 341
Joined: Thu, 19. Dec 19, 15:40
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Mega complex HQ (shipyard)

Post by KhorsKan » Wed, 10. Mar 21, 15:03

Hi everyone,

This is my HQ (mega complex) with more than 1000 modules.
It is a construction that combines Paranid, Split, Teladi and Argon technologies.

The station is totally autonomous to build ships (S/M/L/XL) and to feed its population (about 21000).
The station also has a defensive belt (about 490 modules) that allows it to resist any opposing fleet.

Image
Image
Image

Available here !
Last edited by KhorsKan on Sat, 13. Mar 21, 19:46, edited 2 times in total.

Apscondo
Posts: 55
Joined: Sun, 14. Dec 08, 01:39
x4

Re: Mega complex HQ (shipyard)

Post by Apscondo » Sat, 13. Mar 21, 16:31

KhorsKan wrote:
Wed, 10. Mar 21, 15:03
Hi everyone,

This is my HQ (mega complex) with more than 1000 modules.
It is a construction that combines Paranide, Split and Argon technologies.

The station is totally autonomous to build ships (S/M/L/XL) and to feed its population (about 21000).
The station also has a defensive belt (about 490 modules) that allows it to resist any opposing fleet.

Image
Image
Image

Available here !
hat it ALL kinds of modules from all fractions?

KhorsKan
Posts: 341
Joined: Thu, 19. Dec 19, 15:40
x4

Re: Mega complex HQ (shipyard)

Post by KhorsKan » Sat, 13. Mar 21, 19:36

Not all kinds but some modules from all factions are used.
(I modified the initial post, I had forgotten the Teladi)

Apscondo
Posts: 55
Joined: Sun, 14. Dec 08, 01:39
x4

Re: Mega complex HQ (shipyard)

Post by Apscondo » Sat, 13. Mar 21, 19:44

thanks for the answer ;)

JhonnatanV
Posts: 1
Joined: Sat, 10. Dec 22, 21:17
x4

Re: Mega complex HQ (shipyard)

Post by JhonnatanV » Sat, 10. Dec 22, 21:40

Hello, sorry for the inconvenience but I can't use your design, it says that I don't have venture modules, I read that they are online missions but I don't know how they work, would you do me a favor if it is possible to share your design without those modules?

BC3E24
Posts: 1
Joined: Thu, 13. Apr 23, 14:07

Re: Mega complex HQ (shipyard)

Post by BC3E24 » Fri, 28. Apr 23, 17:44

JhonnatanV wrote:
Sat, 10. Dec 22, 21:40
Hello, sorry for the inconvenience but I can't use your design, it says that I don't have venture modules, I read that they are online missions but I don't know how they work, would you do me a favor if it is possible to share your design without those modules?
You can open this using Notepad, then find the paragraph containing 'venture' and delete it (a whole paragraph that starts</entry> and ends with it<offset>), and finally save to use this constructionplan, which may cause some other buildings associated with this building to not connect, you can check in-game.

price3095
Posts: 1
Joined: Thu, 13. Apr 23, 13:15

Re: Mega complex HQ (shipyard)

Post by price3095 » Tue, 16. May 23, 11:21

So you need +20 rep on teladi, paranid, split and argon to get all the structure for your complex?

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