I wanted to build a PHQ from scratch to Complex which can run self- sufficient without deleting modules over and over again
wait for a stage to be completed before building next
Stages 1-5 are shown in the links
https://steamcommunity.com/sharedfiles/ ... 2221534639
https://steamcommunity.com/sharedfiles/ ... 2221534711
https://steamcommunity.com/sharedfiles/ ... 2221534782
https://steamcommunity.com/sharedfiles/ ... 2221534863
https://steamcommunity.com/sharedfiles/ ... 2221534945
PHQ Factory Complex
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PHQ Factory Complex
- Attachments
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- hq1.xml
- basic to unock science lab
- (1.35 KiB) Downloaded 624 times
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- hq2.xml
- 1st expansion: 3x Ore and silicone refineries, T Dock and 1L Storage for container and solid
- (9.74 KiB) Downloaded 536 times
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- hq3.xml
- 2nd expansion: 3x Graphene, 1x Antimatter, 2x Suprafluid, 1x Water, 1x L Liquid storage
- (13.58 KiB) Downloaded 506 times
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- hq4.xml
- Complex expansion: Full self-sufficient complex with all advanced and ship- tech fabs (Argon)
at least 2x, 1 additional Ore refinery along with 3x L Container Storages, 15L habitats for workforce - (75.22 KiB) Downloaded 551 times
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- hq5.xml
- Food complex expansion for workforce
- (91 KiB) Downloaded 677 times
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- Posts: 31
- Joined: Mon, 12. Jan 09, 21:08
Re: PHQ Factory Complex
the 4 and 5 come up with an error now "missing,old or disabled extentions: -variety and rebalance overhaul (ws_1696862840-2.32) missing could you possdibly make new copies please
Re: PHQ Factory Complex
This ist not needed:red-dragon wrote: ↑Thu, 3. Dec 20, 23:48the 4 and 5 come up with an error now "missing,old or disabled extentions: -variety and rebalance overhaul (ws_1696862840-2.32) missing could you possdibly make new copies please
Open die xml file with an editor (Notepad++) an delete the 3 Lines with patch at the beginning. Save. Now you can import.
Code: Select all
<patches>
<patch extension="ws_1696862840" version="232" name="Variety and Rebalance Overhaul"/>
</patches>
Me Talamon
Re: PHQ Factory Complex
I have noticed that when i went from HQ1 to HQ 2 it removed and then rebuit the older modules. is this normal?
Or is this caused by the recycle extension?
Or is this caused by the recycle extension?
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- Posts: 13
- Joined: Mon, 29. Sep 08, 14:20
Re: PHQ Factory Complex
noticed the same, wondering if the crash while building was because of '"removing unknown module" and "building unknown module"..