6.0 RC3 Raptor spinning like crazy in battle after collision

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Max Bain
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6.0 RC3 Raptor spinning like crazy in battle after collision

Post by Max Bain » Sat, 8. Apr 23, 01:44

I just made some test games with the developer battle start and noticed in several tests that the enemy Raptor somehow got touched by something and was spinning like cracy and flying into a random direction. I think this should not happen. Whatever hit the Raptor should bounce of and even if its another XL or L ship it should only move the Raptor a bit.
XR Ship Pack (adds several ships from XR) Link
Weapon Pack (adds several new weapons) Link
Economy Overhaul (expands the X4 economy with many new buildings) Link
X4 Editor (view stats of objects and make your own mod within a few clicks) Link

Max Bain
Posts: 1463
Joined: Wed, 27. Jun 18, 19:05
x3ap

Re: 6.0 RC3 Raptor spinning like crazy in battle after collision

Post by Max Bain » Sat, 8. Apr 23, 01:45

I guess this is not somethign Raptor specific but an issue with the physics engine.
XR Ship Pack (adds several ships from XR) Link
Weapon Pack (adds several new weapons) Link
Economy Overhaul (expands the X4 economy with many new buildings) Link
X4 Editor (view stats of objects and make your own mod within a few clicks) Link

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chew-ie
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Re: 6.0 RC3 Raptor spinning like crazy in battle after collision

Post by chew-ie » Sat, 8. Apr 23, 10:06

& it's well know after 7 iterations of the beta. e.g.: viewtopic.php?f=192&t=451005&p=5156968& ... r#p5156968

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