6.0 [BETA RC1] Def drones cause clumping/traffic jams inside trade station

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Y-llian
Posts: 485
Joined: Tue, 16. Jan 07, 21:46
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6.0 [BETA RC1] Def drones cause clumping/traffic jams inside trade station

Post by Y-llian » Sat, 1. Apr 23, 15:45

Hi good folks,

Please see attached save. I like spending time in first-person, watching ships come and go, trading etc. Previously, defence drones (and ships) leaving and entering the Teladi Trade Station did so quite well overall. Now, I'm seeing the following issues:

a) Enemy (Xenon in this case) come within detection range and the D-drones launch. Before the drones get fully out of the dock the enemy is destroyed, leaving them all clumped together, inside the station, struggling to dock again.
b) Meanwhile, while the drones struggle to dock, other traffic is coming in as expected. If the traffic's landing pad is near the drones, then they collide with them and also get clumped together - see M-ships with the drones.

Eventually, this leads to more traffic jams as the situate continues to escalate. Only solution I've found is leaving the sector and coming back again...

Images of the problem.
https://1drv.ms/i/s!Amwb-pepD9U6gaE8o9T ... Q?e=W34n6G
https://1drv.ms/i/s!Amwb-pepD9U6gaE9A3z ... Q?e=l0ejhL

Save
https://1drv.ms/u/s!Amwb-pepD9U6gaE7RDg ... g?e=ghAwDC

Hope it's useful.

Best
Y.

Y-llian
Posts: 485
Joined: Tue, 16. Jan 07, 21:46
x4

Re: 6.0 [BETA RC1] Def drones cause clamping/traffic jams inside trade station

Post by Y-llian » Sat, 1. Apr 23, 15:46

*sigh*

Can a moderator please correct my typo in the title? It should read 'clumping' not 'clamping'... lol

Cheers
Y.

CBJ
EGOSOFT
EGOSOFT
Posts: 51976
Joined: Tue, 29. Apr 03, 00:56
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Re: 6.0 [BETA RC1] Def drones cause clumping/traffic jams inside trade station

Post by CBJ » Sat, 1. Apr 23, 16:35

Done.

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