[6.0 RC1] Heart of Acrimony II; Accelerator woes

This forum provides information on obtaining access to Public Beta versions of X4: Foundations allowing people running those versions to provide feedback on their experiences.

Moderator: DevNet Public Moderators

Post Reply
Katorone
Posts: 378
Joined: Thu, 12. Oct 06, 10:49
x3tc

[6.0 RC1] Heart of Acrimony II; Accelerator woes

Post by Katorone » Thu, 30. Mar 23, 04:27

My ship is positioned in front of the Heart of Acrimony II accelerator towards The Boneyard.
When activating autopilot, the ship moves towards the sides of the accelerator, then tries to enter it through the structure.
When traveling to The Boneyard, the ship turns around and goes back to Heart of Acrimony II

Save

To reproduce, simply activate autopilot after loading the save.

Katorone
Posts: 378
Joined: Thu, 12. Oct 06, 10:49
x3tc

Re: [6.0 RC1] Heart of Acrimony II; Accelerator woes

Post by Katorone » Thu, 30. Mar 23, 04:29

Sidenote: Not sure if it's because of the angle of entry, but it seems my ship is more likely to get stuck in the structure with collision avoidance turned on.

Alan Phipps
Moderator (English)
Moderator (English)
Posts: 30435
Joined: Fri, 16. Apr 04, 19:21
x4

Re: [6.0 RC1] Heart of Acrimony II; Accelerator woes

Post by Alan Phipps » Thu, 30. Mar 23, 11:42

@ devs: Also see this thread.
A dog has a master; a cat has domestic staff.

Post Reply

Return to “X4: Foundations - Public Beta Feedback”