[Bug 3.0 Beta 4] Sound Bug with firing stop sound

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Max Bain
Posts: 520
Joined: Wed, 27. Jun 18, 19:05

[Bug 3.0 Beta 4] Sound Bug with firing stop sound

Post by Max Bain » Sat, 28. Dec 19, 01:31

When you have a weapon with a loop sound and a stop sound, the stop sound starts playing when you release your right mouse button, no matter if the ammunition is already empty or the weapon overheated and stopped shooting before releasing the right mouse button. This breaks the immersion.

The stop effect (specified inside the weapon macro file) sound should always start when the weapon stops shooting, this can be overheating, releasing the right mouse button or zero ammunition.
X4 Editor (view stats of objects and make your own mod within a few clicks) viewtopic.php?f=181&t=421306
XR Ship Pack (adds several ships from XR) viewtopic.php?f=181&t=419641
Weapon Pack (adds several new weapons) viewtopic.php?f=181&t=421266

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