[1516][4.2 b4hf1] Ships with launchers but WITHOUT missiles still do missile damage OOS - Fix in a build after 4.20 Rel.

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Shuulo
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[1516][4.2 b4hf1] Ships with launchers but WITHOUT missiles still do missile damage OOS - Fix in a build after 4.20 Rel.

Post by Shuulo » Tue, 7. Dec 21, 23:04

Noticed that in modded game, where missiles do direct hull damage.

When ship will run out of missiles it will still do the full damage of the launchers like if they had missiles, seems like DPS of a default missiles assigned in missile_macro is used for that.

Applicable to both NPC and player ships, which makes it very easy to abuse.

Alan Phipps
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Re: [4.2 beta4hf1] Ships with launchers but WITHOUT missiles still do missile damage OOS

Post by Alan Phipps » Wed, 8. Dec 21, 11:33

Hmm. From the the 4.10 changelog, that was supposedly fixed then:

* Fixed missile-armed ships and stations with no ammunition doing damage when player is not present.
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Re: [1516][4.2 beta4hf1] Ships with launchers but WITHOUT missiles still do missile damage OOS

Post by j.harshaw » Thu, 9. Dec 21, 13:04

Fixed in a future update. Thanks for the report.

Prior fix was for missile turrets which broke in an earlier 4.20 build.

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Re: [1516][4.2 beta4hf1] Ships with launchers but WITHOUT missiles still do missile damage OOS

Post by Shuulo » Thu, 9. Dec 21, 14:37

j.harshaw wrote:
Thu, 9. Dec 21, 13:04
Fixed in a future update. Thanks for the report.

Prior fix was for missile turrets which broke in an earlier 4.20 build.
thanks, is it part of released 4.2?

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Re: [1516][4.2 beta4hf1] Ships with launchers but WITHOUT missiles still do missile damage OOS

Post by CBJ » Thu, 9. Dec 21, 14:40

No. It just missed the release window for that.


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