[6.0 HF3] BUG - Notice second ministry fleet

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GeraltNoob
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Joined: Thu, 5. Jan 23, 16:19
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[6.0 HF3] BUG - Notice second ministry fleet

Post by GeraltNoob » Wed, 10. May 23, 04:22

I'm in the mission given by maestro which has them raiding a ministry station and I'm tasked with luring a ministry fleet away from that station. I simply destroyed that fleet and that was O.k. for the maestro. BUT now my mission log tells me to "Notice second ministry fleet"... No waypoint nor a hostile fleet that would have showed up... Nothing happens right now and I'm a bit confused what that mission wants from me now. I restarted the mission but same result... Anyone any ideas? :o

BitByte
Posts: 264
Joined: Tue, 14. Sep 21, 15:57
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Re: [6.0 HF3] BUG - Notice second ministry fleet

Post by BitByte » Fri, 12. May 23, 00:34

I tried the same tactic and got same end result when was playing that plot (before 6.0 was released).
So after 2nd try I decided to go the path how devs designed it - used small ship and just flied around near the enemies like instructed.

As obviously plot idea is give hint how to use anomalies as your advantage.

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