Post
by DanKara » Sat, 3. Sep 22, 08:56
Ah ... there you are ... and indeed that mission went wrong.
After hacking the storage terminal the station will have floated some ressources that freight drones from the Arcadian Endevour (pirate mothership) should collect. The AE getting destroyed is not supposed to happen (but does so for some unlucky players where Maestro's ship is parking to close to the station). Reload and restart that mission... or accept that plot as 'failed', you don't loose out on anything essential. ... and with any (X-) game: save often, save early (, save in different slots).
After that hacking the mission requires you to collect some of the floated/stolen ressources. That will also trigger some hostile ship/drones and the AE starting their freight dromes to collect some more stolen goods (irrc).
That mission order to 'defend AE' (probably meant to defend the collecting freight drones) ... I never done or tried. Instead I would try to get their aggro and lead them around (and away from AE). One thing I also never tried: going out of sector may speed up the process of collecting the stolen/floated ressources and may render defense drones harmless?
('Stranded' is but defining your starting point. That entry mission ended with you leaving the prison at the side of Axiom and was flawlessly brigdeing you into one of the main plot lines involving Maestro, Axiom and Ace and their group of independent pirates, the 'Cur'. This plot is but the best 'tutorial' the game has now to offer, imho.)