Tip: Reducing Police Interdiction delays

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Eidle
Posts: 11
Joined: Mon, 9. Feb 04, 19:00
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Tip: Reducing Police Interdiction delays

Post by Eidle » Thu, 30. Sep 21, 20:15

This is more of a tip than a spoiler.

Posting after thinking that discovering this a few hundred hours ago would have been quite nice.
I was finding that setting the response to police interdiction to ‘comply’ was causing ships to pause movement, then wait for an hour for an override instruction.

Setting your response to police interdiction to 'Wait', enables your ship to move on with its previous orders after a minute, still enabling you to change the response if you want, but avoiding an unnecessary delay while the ship wIts for input on an event that has already happened..

(Edited for clarity. Also for spelling.)
Last edited by Eidle on Sat, 2. Oct 21, 11:26, edited 1 time in total.

Sirus5
Posts: 1428
Joined: Sun, 31. Aug 03, 16:29
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Re: Tip: Reducing Police Interdiction delays

Post by Sirus5 » Fri, 1. Oct 21, 23:11

Sorry Don't understand fully -

You had been using Comply and restoring motion after...
But decided to use wait - (this presumably is better) and I am
guessing that it simply waits a minute and then carries on rather
than waiting forever.

Would I be correct in this assumption.
Thanks

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