Geometric Owl in danger zone

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KanoneCS
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Re: Geometric Owl in danger zone

Post by KanoneCS » Fri, 26. Mar 21, 21:19

af_2017 wrote:
Fri, 26. Mar 21, 12:22
1. teleported myself to another sector
2. told one of my scouts to fly close to the mission marker (ships don't get the damage from hazardous regions for some reason)
3. teleported myself to the scout and made my way to the Owl in a spacesuit as quick as possible
I tried this but die immediatly when leaving the scout ship.
I don't even have time looking around once I'm in space.

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JonathanVQP
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Re: Geometric Owl in danger zone

Post by JonathanVQP » Fri, 26. Mar 21, 23:18

This is why you have to locate the nav beacons first. Once you locate the nav beacons, you can approach the Owl. In my game, they are located:
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North and North West of mission sector

KanoneCS
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Re: Geometric Owl in danger zone

Post by KanoneCS » Sat, 27. Mar 21, 00:54

JonathanVQP wrote:
Fri, 26. Mar 21, 23:18
This is why you have to locate the nav beacons first. Once you locate the nav beacons, you can approach the Owl. In my game, they are located:
I obviously already did that

Roeleveld
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Re: Geometric Owl in danger zone

Post by Roeleveld » Sat, 27. Mar 21, 08:12

KanoneCS wrote:
Sat, 27. Mar 21, 00:54
JonathanVQP wrote:
Fri, 26. Mar 21, 23:18
This is why you have to locate the nav beacons first. Once you locate the nav beacons, you can approach the Owl. In my game, they are located:
I obviously already did that
you need to lure it out of the danger zone using a nav beacon. then approach in a save area

KanoneCS
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Re: Geometric Owl in danger zone

Post by KanoneCS » Sat, 27. Mar 21, 14:35

Roeleveld wrote:
Sat, 27. Mar 21, 08:12
you need to lure it out of the danger zone using a nav beacon. then approach in a save area
That's also something I already tried.
Along with shooting it, bumping it, teleporting to a Scout Ship right next to it.
Why don't you download my save and try for yourself what works and what doesn't, because it seems I'm simply too stupid to follow simple instructions.

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Re: Geometric Owl in danger zone

Post by Roeleveld » Sun, 28. Mar 21, 14:49

KanoneCS wrote:
Sat, 27. Mar 21, 14:35
Roeleveld wrote:
Sat, 27. Mar 21, 08:12
you need to lure it out of the danger zone using a nav beacon. then approach in a save area
That's also something I already tried.
Along with shooting it, bumping it, teleporting to a Scout Ship right next to it.
Why don't you download my save and try for yourself what works and what doesn't, because it seems I'm simply too stupid to follow simple instructions.
If the game is not modded you can provide it and let me have a look.

KanoneCS
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Re: Geometric Owl in danger zone

Post by KanoneCS » Sun, 28. Mar 21, 14:53

Roeleveld wrote:
Sun, 28. Mar 21, 14:49
If the game is not modded you can provide it and let me have a look.
Sure, the game is completely umodded.
The save I provided earlier here:
KanoneCS wrote:
Thu, 25. Mar 21, 14:27
Hey could you please take a look at my save file? I have the same issue here and would like to continue playing.
https://mega.nz/folder/HERl0aoK#_hnabUrvcTv1il0Oh2yX7Q

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izalith
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Re: Geometric Owl in danger zone

Post by izalith » Tue, 30. Mar 21, 18:01

Thank you for the saves, this issue will be resolved in a future build.

As a workaround you can place more Nav Beacons into the hazardous region in the sector which will lure the mission ship out of it even if the objective is already to dock/repair it. (It will only react if it is still in a hazardous region)

KanoneCS
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Re: Geometric Owl in danger zone

Post by KanoneCS » Thu, 1. Apr 21, 12:44

izalith wrote:
Tue, 30. Mar 21, 18:01
Thank you for the saves, this issue will be resolved in a future build.

As a workaround you can place more Nav Beacons into the hazardous region in the sector which will lure the mission ship out of it even if the objective is already to dock/repair it. (It will only react if it is still in a hazardous region)
Thank you for the reply.
I tried this on the latest build (non beta), lobbed two nav beacons into the hazardous region right next to the owl, went to sleep with the game running, woke up 7 hours later only to find the OWL hadn't moved an inch.
I'll try this again once the latest patch isn't in beta anymore.

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izalith
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Re: Geometric Owl in danger zone

Post by izalith » Thu, 1. Apr 21, 13:35

If the ship recognises the nav beacons, they should begin sparkling and lose health. Additionally There would be a target montior message saying "Target Acquired". All of that should only work if the beacons are in the damage-area though.

KanoneCS
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Re: Geometric Owl in danger zone

Post by KanoneCS » Mon, 5. Apr 21, 02:05

izalith wrote:
Thu, 1. Apr 21, 13:35
If the ship recognises the nav beacons, they should begin sparkling and lose health. Additionally There would be a target montior message saying "Target Acquired". All of that should only work if the beacons are in the damage-area though.
I must've lobbed atleast 6 nav beacons into the hazardous region around the Owl on the latest patch (non-beta).
It literally doesn't want to move.
I scoured the area for unclaimed nav beacons, actually found one but couldn't convert it.
I'm really at wits ends and don't know what to do anymore.
I just want to progress in the story and this has been an issue for weeks already.

I have uploaded my latest save to the same location as the previous one:
https://mega.nz/folder/HERl0aoK#_hnabUrvcTv1il0Oh2yX7Q

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izalith
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Re: Geometric Owl in danger zone

Post by izalith » Mon, 5. Apr 21, 02:40

KanoneCS wrote:
Mon, 5. Apr 21, 02:05
I must've lobbed atleast 6 nav beacons into the hazardous region around the Owl on the latest patch (non-beta).
It literally doesn't want to move.
I scoured the area for unclaimed nav beacons, actually found one but couldn't convert it.
I'm really at wits ends and don't know what to do anymore.
I just want to progress in the story and this has been an issue for weeks already.

I have uploaded my latest save to the same location as the previous one:
https://mega.nz/folder/HERl0aoK#_hnabUrvcTv1il0Oh2yX7Q
Hello, are you sure you are on HF3?

I loaded up your save and saw the target ship moving a couple seconds into it. Once it stopped I flew through a bit of hazardous region, came out on the other side and was able to approach the ship safely with the space suit.

KanoneCS
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Re: Geometric Owl in danger zone

Post by KanoneCS » Mon, 5. Apr 21, 03:13

izalith wrote:
Mon, 5. Apr 21, 02:40
KanoneCS wrote:
Mon, 5. Apr 21, 02:05
I must've lobbed atleast 6 nav beacons into the hazardous region around the Owl on the latest patch (non-beta).
It literally doesn't want to move.
I scoured the area for unclaimed nav beacons, actually found one but couldn't convert it.
I'm really at wits ends and don't know what to do anymore.
I just want to progress in the story and this has been an issue for weeks already.

I have uploaded my latest save to the same location as the previous one:
https://mega.nz/folder/HERl0aoK#_hnabUrvcTv1il0Oh2yX7Q
Hello, are you sure you are on HF3?

I loaded up your save and saw the target ship moving a couple seconds into it. Once it stopped I flew through a bit of hazardous region, came out on the other side and was able to approach the ship safely with the space suit.

Ah, I see the error of my ways now.
Turns out the ship was already outside the zone in the first place and I only had to fly right next to it, to not receive any damage from it.
I have a feeling this isn't properly communicated because from the outside it looks like the ship is inside the hazardous zone. Flying through it, at fast speeds gives the same feeling.

Thanks alot.

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izalith
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Re: Geometric Owl in danger zone

Post by izalith » Mon, 5. Apr 21, 03:19

Ideally the objective of docking/repairing should be the indicator that it's safe to approach the ship in the space suit now. This messaging is of course a bit muddled due to the (now fixed) bug.

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maniac_uk69
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Re: Geometric Owl in danger zone

Post by maniac_uk69 » Mon, 17. May 21, 16:25

Hmm... tried stopping my ship 7km away from, the owl and space suited towards the ship but still died. I've tried every direction but to no avail

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izalith
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Re: Geometric Owl in danger zone

Post by izalith » Mon, 17. May 21, 18:19

maniac_uk69 wrote:
Mon, 17. May 21, 16:25
Hmm... tried stopping my ship 7km away from, the owl
Can you get closer, like right on top of it for a very short space walk?

Karan Vess
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Re: Geometric Owl in danger zone

Post by Karan Vess » Sat, 3. Jul 21, 00:03

This is still broken for me, it doesn't react to nav beacons but it's still deep within the hazard region
Here's my save
https://www.dropbox.com/s/7q5zpgy3i9b1h ... ml.gz?dl=0

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Re: Geometric Owl in danger zone

Post by izalith » Mon, 5. Jul 21, 10:53

Hello and thank you for the save.

I loaded it up and the issue is that the Owl found a safe pocket inside the hazardous region. If you come from straight above, there is a corridor which leads up to the ship. I attached a screenshot from your game.
owl.jpg
This makes approaching the ship of course more difficult than intended. I'll look into detecting and resolving this issue (or allowing the Owl to react to nav beacons even if it's in a safe spot already).

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Re: Geometric Owl in danger zone

Post by CobraGuru » Sun, 27. Feb 22, 17:14

Hi, I need some help with this mission.
I've found the beacons without issue, and also found the Owl.
Set up several nav point to help it but the Owl is flying to and back non stop
I'm at the point to repair the owl, but as it is moving non stop, can't come enough close to it to board it or even repair it.
When I target it I got a msg from the AI MK7 from Owl saying "hull damaged"
but it's still flying aound inside and outside the hazardous area
Any idea how to make it stand :o

https://rehost.diberie.com/Picture/Get/f/63947


Edit : LOL
everything is ok now :o I just target the farest nav point, then I fly to it. then selected back the misison and the Owl finally stop moving close to 2 nav point
Flying back to it to repair it ..... :roll:
Last edited by Terre on Sun, 27. Feb 22, 19:06, edited 1 time in total.
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Re: Geometric Owl in danger zone

Post by Imperial Good » Mon, 28. Feb 22, 05:45

In the upcoming 5.00 patch you might be able to assist the Geometric Owl more directly by ramming it with your ship and placing the nav beacons directly inside the hazard area. Chassis mods are being added that can reduce hazardous area damage significantly. With current beta balance the exceptional chassis mod reduces it by 100% effectively making the ship you are flying immune to hazards regions like in The Void. Ironically this is better than the hazard protection the Geometric Owl is meant to have since it is permanently active, and not just when some NPC wills it to be.

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