If the game is not modded you can provide it and let me have a look.KanoneCS wrote: ↑Sat, 27. Mar 21, 14:35That's also something I already tried.
Along with shooting it, bumping it, teleporting to a Scout Ship right next to it.
Why don't you download my save and try for yourself what works and what doesn't, because it seems I'm simply too stupid to follow simple instructions.
Geometric Owl in danger zone
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Re: Geometric Owl in danger zone
Re: Geometric Owl in danger zone
Sure, the game is completely umodded.
The save I provided earlier here:
KanoneCS wrote: ↑Thu, 25. Mar 21, 14:27Hey could you please take a look at my save file? I have the same issue here and would like to continue playing.
https://mega.nz/folder/HERl0aoK#_hnabUrvcTv1il0Oh2yX7Q
Re: Geometric Owl in danger zone
Thank you for the saves, this issue will be resolved in a future build.
As a workaround you can place more Nav Beacons into the hazardous region in the sector which will lure the mission ship out of it even if the objective is already to dock/repair it. (It will only react if it is still in a hazardous region)
As a workaround you can place more Nav Beacons into the hazardous region in the sector which will lure the mission ship out of it even if the objective is already to dock/repair it. (It will only react if it is still in a hazardous region)
Re: Geometric Owl in danger zone
Thank you for the reply.izalith wrote: ↑Tue, 30. Mar 21, 18:01Thank you for the saves, this issue will be resolved in a future build.
As a workaround you can place more Nav Beacons into the hazardous region in the sector which will lure the mission ship out of it even if the objective is already to dock/repair it. (It will only react if it is still in a hazardous region)
I tried this on the latest build (non beta), lobbed two nav beacons into the hazardous region right next to the owl, went to sleep with the game running, woke up 7 hours later only to find the OWL hadn't moved an inch.
I'll try this again once the latest patch isn't in beta anymore.
Re: Geometric Owl in danger zone
If the ship recognises the nav beacons, they should begin sparkling and lose health. Additionally There would be a target montior message saying "Target Acquired". All of that should only work if the beacons are in the damage-area though.
Re: Geometric Owl in danger zone
I must've lobbed atleast 6 nav beacons into the hazardous region around the Owl on the latest patch (non-beta).
It literally doesn't want to move.
I scoured the area for unclaimed nav beacons, actually found one but couldn't convert it.
I'm really at wits ends and don't know what to do anymore.
I just want to progress in the story and this has been an issue for weeks already.
I have uploaded my latest save to the same location as the previous one:
https://mega.nz/folder/HERl0aoK#_hnabUrvcTv1il0Oh2yX7Q
Re: Geometric Owl in danger zone
Hello, are you sure you are on HF3?KanoneCS wrote: ↑Mon, 5. Apr 21, 02:05I must've lobbed atleast 6 nav beacons into the hazardous region around the Owl on the latest patch (non-beta).
It literally doesn't want to move.
I scoured the area for unclaimed nav beacons, actually found one but couldn't convert it.
I'm really at wits ends and don't know what to do anymore.
I just want to progress in the story and this has been an issue for weeks already.
I have uploaded my latest save to the same location as the previous one:
https://mega.nz/folder/HERl0aoK#_hnabUrvcTv1il0Oh2yX7Q
I loaded up your save and saw the target ship moving a couple seconds into it. Once it stopped I flew through a bit of hazardous region, came out on the other side and was able to approach the ship safely with the space suit.
Re: Geometric Owl in danger zone
izalith wrote: ↑Mon, 5. Apr 21, 02:40Hello, are you sure you are on HF3?KanoneCS wrote: ↑Mon, 5. Apr 21, 02:05I must've lobbed atleast 6 nav beacons into the hazardous region around the Owl on the latest patch (non-beta).
It literally doesn't want to move.
I scoured the area for unclaimed nav beacons, actually found one but couldn't convert it.
I'm really at wits ends and don't know what to do anymore.
I just want to progress in the story and this has been an issue for weeks already.
I have uploaded my latest save to the same location as the previous one:
https://mega.nz/folder/HERl0aoK#_hnabUrvcTv1il0Oh2yX7Q
I loaded up your save and saw the target ship moving a couple seconds into it. Once it stopped I flew through a bit of hazardous region, came out on the other side and was able to approach the ship safely with the space suit.
Ah, I see the error of my ways now.
Turns out the ship was already outside the zone in the first place and I only had to fly right next to it, to not receive any damage from it.
I have a feeling this isn't properly communicated because from the outside it looks like the ship is inside the hazardous zone. Flying through it, at fast speeds gives the same feeling.
Thanks alot.
Re: Geometric Owl in danger zone
Ideally the objective of docking/repairing should be the indicator that it's safe to approach the ship in the space suit now. This messaging is of course a bit muddled due to the (now fixed) bug.
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Re: Geometric Owl in danger zone
Hmm... tried stopping my ship 7km away from, the owl and space suited towards the ship but still died. I've tried every direction but to no avail
Re: Geometric Owl in danger zone
Can you get closer, like right on top of it for a very short space walk?
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Re: Geometric Owl in danger zone
This is still broken for me, it doesn't react to nav beacons but it's still deep within the hazard region
Here's my save
https://www.dropbox.com/s/7q5zpgy3i9b1h ... ml.gz?dl=0
Here's my save
https://www.dropbox.com/s/7q5zpgy3i9b1h ... ml.gz?dl=0
Re: Geometric Owl in danger zone
Hello and thank you for the save.
I loaded it up and the issue is that the Owl found a safe pocket inside the hazardous region. If you come from straight above, there is a corridor which leads up to the ship. I attached a screenshot from your game.
This makes approaching the ship of course more difficult than intended. I'll look into detecting and resolving this issue (or allowing the Owl to react to nav beacons even if it's in a safe spot already).
I loaded it up and the issue is that the Owl found a safe pocket inside the hazardous region. If you come from straight above, there is a corridor which leads up to the ship. I attached a screenshot from your game.
This makes approaching the ship of course more difficult than intended. I'll look into detecting and resolving this issue (or allowing the Owl to react to nav beacons even if it's in a safe spot already).
Re: Geometric Owl in danger zone
Hi, I need some help with this mission.
I've found the beacons without issue, and also found the Owl.
Set up several nav point to help it but the Owl is flying to and back non stop
I'm at the point to repair the owl, but as it is moving non stop, can't come enough close to it to board it or even repair it.
When I target it I got a msg from the AI MK7 from Owl saying "hull damaged"
but it's still flying aound inside and outside the hazardous area
Any idea how to make it stand
https://rehost.diberie.com/Picture/Get/f/63947
Edit : LOL
everything is ok now I just target the farest nav point, then I fly to it. then selected back the misison and the Owl finally stop moving close to 2 nav point
Flying back to it to repair it .....
I've found the beacons without issue, and also found the Owl.
Set up several nav point to help it but the Owl is flying to and back non stop
I'm at the point to repair the owl, but as it is moving non stop, can't come enough close to it to board it or even repair it.
When I target it I got a msg from the AI MK7 from Owl saying "hull damaged"
but it's still flying aound inside and outside the hazardous area
Any idea how to make it stand
https://rehost.diberie.com/Picture/Get/f/63947
Edit : LOL
everything is ok now I just target the farest nav point, then I fly to it. then selected back the misison and the Owl finally stop moving close to 2 nav point
Flying back to it to repair it .....
Last edited by Terre on Sun, 27. Feb 22, 19:06, edited 1 time in total.
Reason: Images posted directly to the forums should not be greater than 640x480 or 100kb, oversize image now linked
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Re: Geometric Owl in danger zone
In the upcoming 5.00 patch you might be able to assist the Geometric Owl more directly by ramming it with your ship and placing the nav beacons directly inside the hazard area. Chassis mods are being added that can reduce hazardous area damage significantly. With current beta balance the exceptional chassis mod reduces it by 100% effectively making the ship you are flying immune to hazards regions like in The Void. Ironically this is better than the hazard protection the Geometric Owl is meant to have since it is permanently active, and not just when some NPC wills it to be.
Re: Geometric Owl in danger zone
But I gues this will replace the shield modules?Imperial Good wrote: ↑Mon, 28. Feb 22, 05:45In the upcoming 5.00 patch you might be able to assist the Geometric Owl more directly by ramming it with your ship and placing the nav beacons directly inside the hazard area. Chassis mods are being added that can reduce hazardous area damage significantly. With current beta balance the exceptional chassis mod reduces it by 100% effectively making the ship you are flying immune to hazards regions like in The Void. Ironically this is better than the hazard protection the Geometric Owl is meant to have since it is permanently active, and not just when some NPC wills it to be.
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Re: Geometric Owl in danger zone
These are new types of chassis mods. Specifically they are competing with drag/mass reduction, radar stealth/range and cargo concealment. Shields can be modded and function as normal, with my Katana even regenerating shield while in high attention inside The Void hazardous areas while using the exceptional chassis mod variant. Lower rarity variants of the mod do exist but they have <100% reduction.
Re: Geometric Owl in danger zone
I just ran into this bug (5.10 hotfix 2) and I've isolated what I believe is the problem.
When you are asked to deploy nav beacons into the hazardous cloud, there are two ways people seem to solve this. If you boost to a high velocity and eject a nav beacon and it slides deep into the cloud, you will encounter the bug. The step will complete, the owl will fly to the beacon but remain deep in the cloud making it inaccessible. This is an unrecoverable situation baring extreme measures as discussed in the thread.
Instead, what is intended is to slowly travel to the border until you start taking damage, back up, deploy a nav beacon, and then gently physically bump it with your ship a few meters into the hazardous area. This allows the Owl to fly out of the danger area, to safety, as intended.
When you are asked to deploy nav beacons into the hazardous cloud, there are two ways people seem to solve this. If you boost to a high velocity and eject a nav beacon and it slides deep into the cloud, you will encounter the bug. The step will complete, the owl will fly to the beacon but remain deep in the cloud making it inaccessible. This is an unrecoverable situation baring extreme measures as discussed in the thread.
Instead, what is intended is to slowly travel to the border until you start taking damage, back up, deploy a nav beacon, and then gently physically bump it with your ship a few meters into the hazardous area. This allows the Owl to fly out of the danger area, to safety, as intended.