Best sectors for superfactories

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foxxbl
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Best sectors for superfactories

Post by foxxbl » Sat, 14. Dec 19, 12:01

Hi!
What are best sectors (including xenon sectors) in the known universe for placing super-factories with (or having nearby) all resources for production (ore, silicon, methane, helium, hydrogen) ?
I placed mine in Nopileus Fortune IV, but purely because of location to other sectors.. I would like to create another super factory somewhere else..
Thanks!

Imperial Good
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Re: Best sectors for superfactories

Post by Imperial Good » Sun, 22. Dec 19, 22:22

Second Contact II Flashpoint: Has most mineables and what it does not have will be found 1 sector away. Is also positioned near the highway ring so trade is efficient.

Trinity Sanctum III: Has most mineables and what it does not have will be found 1 sector away. Some mineable fields may be prone to depletion depending on the intended scale of the complex. Is also positioned near the highway ring so trade is efficient.

Buzz2005
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Re: Best sectors for superfactories

Post by Buzz2005 » Fri, 24. Jan 20, 22:56

grand exchange, the HQ is placed I think 4 sectors from all npc yards, and when you get to 5 star manager, station traders can reach almost the whole map
Fixed ships getting spawned away from ship configuration menu at resupply ships from automatically getting deployables.

Jeremy
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Re: Best sectors for superfactories

Post by Jeremy » Fri, 14. Feb 20, 17:04

I know this is the spoiler section but I'm still going to say: WARNING: big spoilers ahead, don't expand the below table if you don't want to spoil the mystery :)

I did some analysis of the resourceareas stored in the save game to see where all the resources were at. This seems to be static/hardcoded with no variety between games as far as I could tell from a quick look.

To clarify, each sector is divided in a large number of 'areas' which I guess correspond to the small hexagons on the map, and each of these areas has some settings that determine which resource can be mined there and how common or uncommon it is. The scores in the below table indicate how many areas are in each sector for each mineable resource.

In most areas the available resources are marked as "medium" but there are a few areas where it is "high" or "veryhigh". For the scores below, each "medium" area is scored as 1, "high" as 3 and "veryhigh" as 9. From what I could see the high and very high scores are usually combined with a medium (so an area either has medium, or medium AND high, or medium AND veryhigh) so if an area has "high" it effectively gets 4 points (1 for medium + 3 for high) and if it is "veryhigh" it effectively gets 10 points (1 for medium + 9 for veryhigh). These scores are picked entirely arbitrary, however the high and very high areas are very rare so don't affect the score all that much.

In any case a higher score means 'plenty' and a lower score means 'not that much'. There are some sectors with no resourceareas at all, which have been marked with "NA".

Note that I did not take the respawn timers into account, it's possible that some areas respawn much quicker than others and thus can in theory provide much more resources in the long run.
Spoiler
Show

Code: Select all

> df.sectors[,c("name","helium","hydrogen","methane","ice","ore","silicon","nividium")]
                           name helium hydrogen methane  ice  ore silicon nividium
1                 Hewa's Twin V      0        0       0    0  578     578        0
2       Hewa's Twin IV The Cove     NA       NA      NA   NA   NA      NA       NA
3               Hewa's Twin III     NA       NA      NA   NA   NA      NA       NA
4           Trinity Sanctum III      8       12       2    2   12      12       12
5                Path to Profit      0      722       0    0    0       0        0
6                Pious Mists IV      0        0     232    0  245     244        0
7                   Matrix #79B      0        9       0    0    0       0        0
8              Silent Witness I      0      710       0    0    0       0        0
9                    True Sight     NA       NA      NA   NA   NA      NA       NA
10             Eighteen Billion    138        0     417    0  144     144        0
11           Second Contact VII      0        0       0    0 2131    2131     2129
12             Morning Star III     NA       NA      NA   NA   NA      NA       NA
13            Second Contact XI      0        0       0    0  161     161        0
14                Hewa's Twin I     12        2       8    0    8       8        8
15               Hewa's Twin II      2       12      12    0   52      52       52
16                Heretic's End      0        0       0    0  234       0        0
17                     The Void      2       88     432   58  216     216       90
18           Grand Exchange III     12        4      12    5 1245    1245        0
19            Grand Exchange IV      0       16       0    0  842     842       12
20             Grand Exchange I      0       35       0  983  996     988       27
21         Atiya's Misfortune I      0     3249       0    0 3160       0      958
22       Atiya's Misfortune III      0     3249       0    0 3267    3267     3267
23             Faulty Logic VII      0     3249       0    0 1195    1195        0
24               Faulty Logic I      0     3249       0    0 1195    1195        0
25          Memory of Profit IX      0        0       0    4    8       8        8
26               Company Regard     NA       NA      NA   NA   NA      NA       NA
27                    Matrix #9      0        0    4862    0 4518    4400     1714
28            Silent Witness XI      0        0       0  167 3166    3122     3267
29                  Holy Vision      8       12       8    8   18      18       18
30                  Matrix #451      0     2867       0    0 2894    2896        0
31               Pious Mists II     NA       NA      NA   NA   NA      NA       NA
32          Profit Center Alpha     NA       NA      NA   NA   NA      NA       NA
33 Second Contact II Flashpoint      0      120       0   82  129     121      121
34              Morning Star IV      0        0       0 3507 3129    3140     3082
35                 Sacred Relic     NA       NA      NA   NA   NA      NA       NA
36                  Argon Prime      0        0       0    0   73      73        0
37             Pontifex's Claim      6        1       6   20    0       0        0
38        Hatikvah's Choice III     14        8      12    6  251     251      251
39          Hatikvah's Choice I     NA       NA      NA   NA   NA      NA       NA
40            Antigone Memorial      0      127       0   90  133     133      132
41        Tharka's Cascade XVII      0      149       0    0  154     154        0
42          Tharka's Cascade XV      0      320       0    0  324     324      324
43            Lasting Vengeance     NA       NA      NA   NA   NA      NA       NA
44               Bright Promise     NA       NA      NA   NA   NA      NA       NA
45               Pious Mists XI    443      443       0    0  377     201      450
46          Trinity Sanctum VII      0        0       0 3516 3139    3150     3091
47           Memory of Profit X     NA       NA      NA   NA   NA      NA       NA
48           Unholy Retribution     NA       NA      NA   NA   NA      NA       NA
49           Cardinal's Redress      0     2088       0    0 6336    6336        0
50          Scale Plate Green I      0       40       0    0   10      10       10
51        Scale Plate Green VII     NA       NA      NA   NA   NA      NA       NA
52           Silent Witness XII      0        0       0    0 3215    3215        0
53                    The Reach      0        0       0    0  243       0        0
54            Black Hole Sun IV     12       12       2    0    8       8        8
55             Black Hole Sun V     16       24       8    0    0       0        0
56         Nopileos' Fortune II      0      670       0  415  686     686      681
57         Nopileos' Fortune IV     NA       NA      NA   NA   NA      NA       NA
58              Ianamus Zura IV     12        2      12   10    0       0        0
59             Ianamus Zura VII      0        0       0   12   22      22       22
Some observations:
- Ore and Silicon are common throughout the galaxy and usually come in pairs. If an area has a lot of ore it is likely also to have a lot of silicon. Makes sense as in reality these would both come from the same rocky asteroids.
- Ice is much rarer than I expected. I've stuck to Grand Exchange I for a long time and guess I got spoiled as it has a decent amount, but it's not at all as common as I thought.
- The bottleneck in any game is probably going to be methane, Matrix #9 contains a whopping 80% of all of the galaxy's reserves (which explains why the Teladi seem so eager to get it under control in my game).

Ezarkal
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Re: Best sectors for superfactories

Post by Ezarkal » Fri, 21. Feb 20, 05:15

I think Hatikva'h's choice III has all 7 ressources. It's pretty close to the highway ring, too.
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Elvis Aphtee
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Re: Best sectors for superfactories

Post by Elvis Aphtee » Sat, 11. Jul 20, 20:03

Jeremy wrote:
Fri, 14. Feb 20, 17:04
I know this is the spoiler section but I'm still going to say: WARNING: big spoilers ahead, don't expand the below table if you don't want to spoil the mystery :)

I did some analysis of the resourceareas stored in the save game to see where all the resources were at. This seems to be static/hardcoded with no variety between games as far as I could tell from a quick look.

To clarify, each sector is divided in a large number of 'areas' which I guess correspond to the small hexagons on the map, and each of these areas has some settings that determine which resource can be mined there and how common or uncommon it is. The scores in the below table indicate how many areas are in each sector for each mineable resource.

In most areas the available resources are marked as "medium" but there are a few areas where it is "high" or "veryhigh". For the scores below, each "medium" area is scored as 1, "high" as 3 and "veryhigh" as 9. From what I could see the high and very high scores are usually combined with a medium (so an area either has medium, or medium AND high, or medium AND veryhigh) so if an area has "high" it effectively gets 4 points (1 for medium + 3 for high) and if it is "veryhigh" it effectively gets 10 points (1 for medium + 9 for veryhigh). These scores are picked entirely arbitrary, however the high and very high areas are very rare so don't affect the score all that much.

In any case a higher score means 'plenty' and a lower score means 'not that much'. There are some sectors with no resourceareas at all, which have been marked with "NA".

Note that I did not take the respawn timers into account, it's possible that some areas respawn much quicker than others and thus can in theory provide much more resources in the long run.
Spoiler
Show

Code: Select all

> df.sectors[,c("name","helium","hydrogen","methane","ice","ore","silicon","nividium")]
                           name helium hydrogen methane  ice  ore silicon nividium
1                 Hewa's Twin V      0        0       0    0  578     578        0
2       Hewa's Twin IV The Cove     NA       NA      NA   NA   NA      NA       NA
3               Hewa's Twin III     NA       NA      NA   NA   NA      NA       NA
4           Trinity Sanctum III      8       12       2    2   12      12       12
5                Path to Profit      0      722       0    0    0       0        0
6                Pious Mists IV      0        0     232    0  245     244        0
7                   Matrix #79B      0        9       0    0    0       0        0
8              Silent Witness I      0      710       0    0    0       0        0
9                    True Sight     NA       NA      NA   NA   NA      NA       NA
10             Eighteen Billion    138        0     417    0  144     144        0
11           Second Contact VII      0        0       0    0 2131    2131     2129
12             Morning Star III     NA       NA      NA   NA   NA      NA       NA
13            Second Contact XI      0        0       0    0  161     161        0
14                Hewa's Twin I     12        2       8    0    8       8        8
15               Hewa's Twin II      2       12      12    0   52      52       52
16                Heretic's End      0        0       0    0  234       0        0
17                     The Void      2       88     432   58  216     216       90
18           Grand Exchange III     12        4      12    5 1245    1245        0
19            Grand Exchange IV      0       16       0    0  842     842       12
20             Grand Exchange I      0       35       0  983  996     988       27
21         Atiya's Misfortune I      0     3249       0    0 3160       0      958
22       Atiya's Misfortune III      0     3249       0    0 3267    3267     3267
23             Faulty Logic VII      0     3249       0    0 1195    1195        0
24               Faulty Logic I      0     3249       0    0 1195    1195        0
25          Memory of Profit IX      0        0       0    4    8       8        8
26               Company Regard     NA       NA      NA   NA   NA      NA       NA
27                    Matrix #9      0        0    4862    0 4518    4400     1714
28            Silent Witness XI      0        0       0  167 3166    3122     3267
29                  Holy Vision      8       12       8    8   18      18       18
30                  Matrix #451      0     2867       0    0 2894    2896        0
31               Pious Mists II     NA       NA      NA   NA   NA      NA       NA
32          Profit Center Alpha     NA       NA      NA   NA   NA      NA       NA
33 Second Contact II Flashpoint      0      120       0   82  129     121      121
34              Morning Star IV      0        0       0 3507 3129    3140     3082
35                 Sacred Relic     NA       NA      NA   NA   NA      NA       NA
36                  Argon Prime      0        0       0    0   73      73        0
37             Pontifex's Claim      6        1       6   20    0       0        0
38        Hatikvah's Choice III     14        8      12    6  251     251      251
39          Hatikvah's Choice I     NA       NA      NA   NA   NA      NA       NA
40            Antigone Memorial      0      127       0   90  133     133      132
41        Tharka's Cascade XVII      0      149       0    0  154     154        0
42          Tharka's Cascade XV      0      320       0    0  324     324      324
43            Lasting Vengeance     NA       NA      NA   NA   NA      NA       NA
44               Bright Promise     NA       NA      NA   NA   NA      NA       NA
45               Pious Mists XI    443      443       0    0  377     201      450
46          Trinity Sanctum VII      0        0       0 3516 3139    3150     3091
47           Memory of Profit X     NA       NA      NA   NA   NA      NA       NA
48           Unholy Retribution     NA       NA      NA   NA   NA      NA       NA
49           Cardinal's Redress      0     2088       0    0 6336    6336        0
50          Scale Plate Green I      0       40       0    0   10      10       10
51        Scale Plate Green VII     NA       NA      NA   NA   NA      NA       NA
52           Silent Witness XII      0        0       0    0 3215    3215        0
53                    The Reach      0        0       0    0  243       0        0
54            Black Hole Sun IV     12       12       2    0    8       8        8
55             Black Hole Sun V     16       24       8    0    0       0        0
56         Nopileos' Fortune II      0      670       0  415  686     686      681
57         Nopileos' Fortune IV     NA       NA      NA   NA   NA      NA       NA
58              Ianamus Zura IV     12        2      12   10    0       0        0
59             Ianamus Zura VII      0        0       0   12   22      22       22
Some observations:
- Ore and Silicon are common throughout the galaxy and usually come in pairs. If an area has a lot of ore it is likely also to have a lot of silicon. Makes sense as in reality these would both come from the same rocky asteroids.
- Ice is much rarer than I expected. I've stuck to Grand Exchange I for a long time and guess I got spoiled as it has a decent amount, but it's not at all as common as I thought.
- The bottleneck in any game is probably going to be methane, Matrix #9 contains a whopping 80% of all of the galaxy's reserves (which explains why the Teladi seem so eager to get it under control in my game).
Hi, this is a really interesting table - could this be updated for 3.2?

luckbox
Posts: 44
Joined: Thu, 10. Feb 11, 00:42
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Re: Best sectors for superfactories

Post by luckbox » Mon, 27. Jul 20, 01:45

Elvis Aphtee wrote:
Sat, 11. Jul 20, 20:03

Hi, this is a really interesting table - could this be updated for 3.2?
Below is a count of all the resource areas in a sector. I haven't weighted for medium/high yield.
Spoiler
Show

Code: Select all

sector,ore,silicon,methane,hydrogen,helium,ice,nividium
Antigone Memorial,133,133,0,127,0,90,132
Argon Prime,73,73,0,0,0,0,0
Atiya's Misfortune I,3160,0,0,3249,0,0,958
Atiya's Misfortune III,3267,3267,0,3249,0,0,3267
Black Hole Sun IV,8,8,2,12,12,0,8
Black Hole Sun V,0,0,8,24,16,0,0
Bright Promise,0,0,0,0,0,0,0
Cardinal's Redress,2112,2112,0,2088,0,0,0
Company Regard,0,0,0,0,0,0,0
Eighteen Billion,144,144,139,0,138,0,0
Eleventh Hour,0,0,0,0,0,0,0
Emperor's Pride IV,0,0,0,0,0,0,0
Emperor's Pride VI,865,1598,0,0,0,0,0
Family Kritt,867,867,0,0,0,867,0
Family Nhuut,12,18,18,18,18,15,0
Family Tkr,0,0,0,0,0,0,0
Family Zhin,578,578,570,570,570,0,578
Faulty Logic I,1195,1195,0,3249,0,0,0
Faulty Logic VII,1195,1195,0,3249,0,0,0
Fires of Defeat,0,0,0,0,0,0,0
Frontier Edge,205,205,0,197,0,0,0
Getsu Fune,170,170,0,0,0,171,0
Grand Exchange I,988,988,0,35,0,983,27
Grand Exchange III,1245,1245,12,4,12,5,0
Grand Exchange IV,842,842,0,16,0,0,12
Guiding Star V,0,0,0,0,0,0,0
Guiding Star VII,0,0,0,0,0,1156,0
Hatikvah's Choice I,0,0,0,0,0,0,0
Hatikvah's Choice III,251,251,12,8,14,6,251
Heart of Acrimony I The Boneyard,823,1560,0,0,0,0,0
Heart of Acrimony II,141,141,0,2272,0,2331,0
Heretic's End,234,0,0,0,0,0,0
Hewa's Twin I,8,8,8,2,12,0,8
Hewa's Twin II,52,52,12,12,2,0,52
Hewa's Twin III,0,0,0,0,0,0,0
Hewa's Twin IV The Cove,0,0,0,0,0,0,0
Hewa's Twin V,578,578,0,0,0,0,0
Holy Vision,18,18,8,12,8,8,18
Ianamus Zura IV,0,0,12,2,12,10,0
Ianamus Zura VII,22,22,0,0,0,12,22
Lasting Vengeance,32,32,0,32,0,32,0
Litany of Fury IX,0,0,0,0,0,0,0
Litany of Fury XII,0,0,0,0,0,0,0
Matrix #451,2894,2896,0,2867,0,0,0
Matrix #598,644,1669,0,1734,0,1200,0
Matrix #79B,0,0,0,9,0,0,0
Matrix #9,4518,4400,4862,0,0,0,1714
Memory of Profit IX,8,8,0,0,0,4,8
Memory of Profit X,0,0,0,0,0,0,0
Morning Star III,0,0,0,0,0,0,0
Morning Star IV,3145,3156,0,16,16,3520,3098
Nopileos' Fortune II,686,686,0,670,0,415,681
Nopileos' Fortune VI,0,0,0,0,0,0,0
Open Market,0,0,0,0,0,0,0
Path to Profit,0,0,0,722,0,0,0
Pious Mists II,0,0,0,0,0,0,0
Pious Mists IV,237,236,232,0,0,0,0
Pious Mists XI,369,193,0,443,443,0,450
Pontifex's Claim,0,0,6,1,6,20,0
Profit Center Alpha,0,0,0,0,0,0,0
Rhy's Defiance,0,0,0,0,0,0,0
Sacred Relic,0,0,0,0,0,0,0
Scale Plate Green I,10,10,0,40,0,0,10
Scale Plate Green VII,0,0,0,0,0,0,0
Second Contact II Flashpoint,121,121,0,120,0,82,121
Second Contact VII,2131,2131,0,0,0,0,2129
Second Contact XI,161,161,0,0,0,0,0
Silent Witness I,0,0,0,710,0,0,0
Silent Witness XI,3166,3122,0,0,0,167,3267
Silent Witness XII,3215,3215,0,0,0,0,0
Tharka's Cascade XV,324,324,0,320,0,0,324
Tharka's Cascade XVII,154,154,0,149,0,0,0
Tharka's Ravine I,0,0,1151,1151,1151,1156,0
Tharka's Ravine VIII,0,0,1150,1150,1150,1156,0
Tharka's Ravine XVI,540,575,0,0,0,476,0
Tharka's Ravine XXIV,0,0,0,0,0,0,0
The Reach,243,0,0,0,0,0,0
The Void,216,216,152,88,2,58,90
Thuruk's Demise I First Impact,0,0,0,0,0,0,0
Thuruk's Demise III,0,0,0,0,0,0,0
Trinity Sanctum III,12,12,2,12,8,2,12
Trinity Sanctum VII,3152,3163,13,13,13,3520,3104
True Sight,0,0,0,0,0,0,0
Turquoise Sea IX,2178,2178,0,2178,0,0,2178
Turquoise Sea X,2178,2178,0,2178,0,0,2178
Two Grand,0,0,0,0,0,0,0
Unholy Retribution,0,0,0,0,0,0,0
Wretched Skies IV Family Valka,0,0,0,0,0,0,0
Wretched Skies V Family Phi,0,0,0,0,0,0,0
Wretched Skies X,207,207,0,0,0,208,0
Zyarth's Dominion I,0,0,0,0,0,0,0
Zyarth's Dominion IV,0,0,0,0,0,0,0
Zyarth's Dominion X,0,0,0,0,0,0,0

Elvis Aphtee
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Joined: Sat, 9. May 20, 17:28
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Re: Best sectors for superfactories

Post by Elvis Aphtee » Mon, 27. Jul 20, 23:14

luckbox wrote:
Mon, 27. Jul 20, 01:45
Elvis Aphtee wrote:
Sat, 11. Jul 20, 20:03

Hi, this is a really interesting table - could this be updated for 3.2?
Below is a count of all the resource areas in a sector. I haven't weighted for medium/high yield.
Spoiler
Show

Code: Select all

sector,ore,silicon,methane,hydrogen,helium,ice,nividium
Antigone Memorial,133,133,0,127,0,90,132
Argon Prime,73,73,0,0,0,0,0
Atiya's Misfortune I,3160,0,0,3249,0,0,958
Atiya's Misfortune III,3267,3267,0,3249,0,0,3267
Black Hole Sun IV,8,8,2,12,12,0,8
Black Hole Sun V,0,0,8,24,16,0,0
Bright Promise,0,0,0,0,0,0,0
Cardinal's Redress,2112,2112,0,2088,0,0,0
Company Regard,0,0,0,0,0,0,0
Eighteen Billion,144,144,139,0,138,0,0
Eleventh Hour,0,0,0,0,0,0,0
Emperor's Pride IV,0,0,0,0,0,0,0
Emperor's Pride VI,865,1598,0,0,0,0,0
Family Kritt,867,867,0,0,0,867,0
Family Nhuut,12,18,18,18,18,15,0
Family Tkr,0,0,0,0,0,0,0
Family Zhin,578,578,570,570,570,0,578
Faulty Logic I,1195,1195,0,3249,0,0,0
Faulty Logic VII,1195,1195,0,3249,0,0,0
Fires of Defeat,0,0,0,0,0,0,0
Frontier Edge,205,205,0,197,0,0,0
Getsu Fune,170,170,0,0,0,171,0
Grand Exchange I,988,988,0,35,0,983,27
Grand Exchange III,1245,1245,12,4,12,5,0
Grand Exchange IV,842,842,0,16,0,0,12
Guiding Star V,0,0,0,0,0,0,0
Guiding Star VII,0,0,0,0,0,1156,0
Hatikvah's Choice I,0,0,0,0,0,0,0
Hatikvah's Choice III,251,251,12,8,14,6,251
Heart of Acrimony I The Boneyard,823,1560,0,0,0,0,0
Heart of Acrimony II,141,141,0,2272,0,2331,0
Heretic's End,234,0,0,0,0,0,0
Hewa's Twin I,8,8,8,2,12,0,8
Hewa's Twin II,52,52,12,12,2,0,52
Hewa's Twin III,0,0,0,0,0,0,0
Hewa's Twin IV The Cove,0,0,0,0,0,0,0
Hewa's Twin V,578,578,0,0,0,0,0
Holy Vision,18,18,8,12,8,8,18
Ianamus Zura IV,0,0,12,2,12,10,0
Ianamus Zura VII,22,22,0,0,0,12,22
Lasting Vengeance,32,32,0,32,0,32,0
Litany of Fury IX,0,0,0,0,0,0,0
Litany of Fury XII,0,0,0,0,0,0,0
Matrix #451,2894,2896,0,2867,0,0,0
Matrix #598,644,1669,0,1734,0,1200,0
Matrix #79B,0,0,0,9,0,0,0
Matrix #9,4518,4400,4862,0,0,0,1714
Memory of Profit IX,8,8,0,0,0,4,8
Memory of Profit X,0,0,0,0,0,0,0
Morning Star III,0,0,0,0,0,0,0
Morning Star IV,3145,3156,0,16,16,3520,3098
Nopileos' Fortune II,686,686,0,670,0,415,681
Nopileos' Fortune VI,0,0,0,0,0,0,0
Open Market,0,0,0,0,0,0,0
Path to Profit,0,0,0,722,0,0,0
Pious Mists II,0,0,0,0,0,0,0
Pious Mists IV,237,236,232,0,0,0,0
Pious Mists XI,369,193,0,443,443,0,450
Pontifex's Claim,0,0,6,1,6,20,0
Profit Center Alpha,0,0,0,0,0,0,0
Rhy's Defiance,0,0,0,0,0,0,0
Sacred Relic,0,0,0,0,0,0,0
Scale Plate Green I,10,10,0,40,0,0,10
Scale Plate Green VII,0,0,0,0,0,0,0
Second Contact II Flashpoint,121,121,0,120,0,82,121
Second Contact VII,2131,2131,0,0,0,0,2129
Second Contact XI,161,161,0,0,0,0,0
Silent Witness I,0,0,0,710,0,0,0
Silent Witness XI,3166,3122,0,0,0,167,3267
Silent Witness XII,3215,3215,0,0,0,0,0
Tharka's Cascade XV,324,324,0,320,0,0,324
Tharka's Cascade XVII,154,154,0,149,0,0,0
Tharka's Ravine I,0,0,1151,1151,1151,1156,0
Tharka's Ravine VIII,0,0,1150,1150,1150,1156,0
Tharka's Ravine XVI,540,575,0,0,0,476,0
Tharka's Ravine XXIV,0,0,0,0,0,0,0
The Reach,243,0,0,0,0,0,0
The Void,216,216,152,88,2,58,90
Thuruk's Demise I First Impact,0,0,0,0,0,0,0
Thuruk's Demise III,0,0,0,0,0,0,0
Trinity Sanctum III,12,12,2,12,8,2,12
Trinity Sanctum VII,3152,3163,13,13,13,3520,3104
True Sight,0,0,0,0,0,0,0
Turquoise Sea IX,2178,2178,0,2178,0,0,2178
Turquoise Sea X,2178,2178,0,2178,0,0,2178
Two Grand,0,0,0,0,0,0,0
Unholy Retribution,0,0,0,0,0,0,0
Wretched Skies IV Family Valka,0,0,0,0,0,0,0
Wretched Skies V Family Phi,0,0,0,0,0,0,0
Wretched Skies X,207,207,0,0,0,208,0
Zyarth's Dominion I,0,0,0,0,0,0,0
Zyarth's Dominion IV,0,0,0,0,0,0,0
Zyarth's Dominion X,0,0,0,0,0,0,0
Cheers for this.

Nulric
Posts: 217
Joined: Wed, 6. Nov 02, 20:31
x4

Re: Best sectors for superfactories

Post by Nulric » Thu, 8. Apr 21, 04:08

I dont suppose anyone whose previously run this check can run it for 4.x? Would be very helpful I think for the mining changes. If no one whose previously done this is around, does anyone have whatever script they used to make the check, and could share the data?

Sorry for the necro, but this was a very useful thread, and it was great that it was updated for 3.x. Hopefully it can be updated for 4.x too!

jlehtone
Posts: 21794
Joined: Sat, 23. Apr 05, 21:42
x4

Re: Best sectors for superfactories

Post by jlehtone » Sat, 10. Apr 21, 19:33

I presume that the table was printed with the:

Code: Select all

df.sectors[,c("name","helium","hydrogen","methane","ice","ore","silicon","nividium")]
That is probably a statement in R (free statistics program). R can read XML (which the save is).
What statements read and create the "df" object? I have no idea.
Goner Pancake Protector X
Insanity included at no extra charge.
There is no Box. I am the sand.

Dan
Posts: 73
Joined: Wed, 6. Nov 02, 20:31
x3

Re: Best sectors for superfactories

Post by Dan » Sun, 11. Apr 21, 15:39

Family Zhin....plenty of resourses...not close to highway... good place but not at the start of the game....with Tharka,s Cascade sector clear on south ...easy to reach all map

paraskous
Posts: 585
Joined: Wed, 25. Apr 07, 13:42
x4

Re: Best sectors for superfactories

Post by paraskous » Mon, 12. Apr 21, 11:22

Dan wrote:
Sun, 11. Apr 21, 15:39
Family Zhin....plenty of resourses...not close to highway... good place but not at the start of the game....with Tharka,s Cascade sector clear on south ...easy to reach all map
Yeah, I'm eyeing this sector in Split playthrough. I was thinking about taking all the NW part of the map and topple ZYA.

User avatar
DeadlyDa
Posts: 1882
Joined: Mon, 5. Jan 04, 04:46
x4

Re: Best sectors for superfactories

Post by DeadlyDa » Sat, 28. Aug 21, 02:03

You might also try this site. I find it useful.

https://www.qsna.eu/x4/resources/

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