[Mod]Tuning Overhaul - Beta

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Xkuka
Posts: 207
Joined: Sun, 14. Mar 10, 19:25
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[Mod]Tuning Overhaul - Beta

Post by Xkuka » Fri, 16. Feb 24, 10:26

Tuning Overhaul
Mod type: Wares/Tuning Blueprints
Features:
  • Adds a complete reworked set of tuning blueprints
  • Well balanced and thought through
  • Every gain comes with a negative
  • Higher quality increases gain and decreases negative
  • Adds new wares to the verse (not yet used for crafting)
  • Replaces all vanilla NPC ship modifications
  • Safe to install mid game (Although previously installed player tuning need to be dismantled and replaced by new tuning)
  • New wares added to drop lists
  • To be continued....
Notes:
  • Standalone and highly compatible
  • More description on the Nexus page
  • Probably requires all DLC's as all tuned NPC ships have been modified. (Although without the DLC the error log should not be spammy, but that's only a guess)
  • The tuning blueprints are kind of done, maybe a little balancing, but the wares are not yet implemented as crafting requirement. I need some feedback before I continue.
  • Blueprint descriptions ingame could need some love. But there is also a limit what I can do with this as it only allows the primary value to be displayed which makes it hard to see what it does before installing.
----->Nexus Mods Page<-----
***Never not modified***
Specs: I9 9900k, 32GB DDR4, ASUS RTX2060 12GB, Sys drive: 1TB Nvme SSD, Games drive: 1TB Nvme SSD, Win10 pro 21H2

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