I'm posting this here, because it's probably mod releated, but I don't know which one specifically it might be.
I was recently surprised by the long save/load times and I was amazed to discover that my uncompressed save after about 60 hours of play was about... 4GB (sic!).
With a litte trouble I was able to open the savegame and found that there are millions(!) of entries like this one (with different IDs):
Game itself runs fine.<ref id="some_id">
<key type="component" value="[0x0]"/>
<value type="table" value="some_id"/>
</ref>
Does anyone have an idea which mod can add these entries or not remove them later when they are no longer needed ?
*What is really strange is that when I start a new game - but after loading the previous huge save - these values are also copied to the new save and the size is also 4 GB. If I restart the game and then make a new save after starting the game, everything is fine
List of mods:
- XR Ship Pack VRO
- Sector Satellite
- Weapon Variation Expansion VRO
- Ship Variation Expansion VRO
- Teladi Kea VRO
- DeadAir Dynamic Wars
- DeadAir AI tweaks
- Reactive Factions Retribiution
- Escape Pod
- X4 Fire and smoke
- Weapon Pack
- Civilan Fleets
- Better Kill Credit
- Apologize for attack
- Batter Target Monito
- NoSuper Highway
- SirNukes Mod APIs
- Some paint jobs mods
- InfoCenter
- UI Trade Analytics
- UI Extensions and HUD
- Faction Conquest and War