anyone know how to show/hide the cockpit via lua or MD? it's for my auto-cam mod, which plays cutscenes while on auto-pilot. with the cockpit mode off, the ship is invisible during cutscenes.
here's beta 2 of my auto-cam mod: https://drive.google.com/file/d/14uzwpu ... sp=sharing
i think the cockpit mode is controlled with setting the "environment object" with the function setCockpitMode () in monitors.lua. anyone know how to call that from our custom lua?
previous post with old request:
https://drive.google.com/file/d/1YP2pAT ... sp=sharing
auto-cam mod: triggers any of the 2 views: 3rd-person follow cam or a random cutscene with the player ship on focus
on these events: docking started, auto-pilot, station approach.
the view resets to first-person when docking is finished or when the player gets up from the pilot's seat.
there's no config yet in the mod, so the defaults are:
docking started: egosoft's Cutscene_undock_m cutscene. the actual docking cutscenes just didn't look right.
autopillot: any of one of these at the start and every 10-second intervals: Cutscene_flyby1, Cutscene_follow_and_rotate, Cutscene_orbit_and_zoom_1, Cutscene_orbit_and_zoom_2
station approach: 3rd-person follow cam
EDIT: nevermind, I figured out how to build cutscenes.