Can someone help me with a mod or script? - My Xenon needs help

The place to discuss scripting and game modifications for X4: Foundations.

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Berni
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Can someone help me with a mod or script? - My Xenon needs help

Post by Berni » Tue, 27. Apr 21, 19:50

I've started over again - this time with the newest versions of DeadAir's mods and factions, VRO, RoR and FOCW^^

...but it looks like my Xenon don't have a chance now despite the Apocalypse setting in focw! Almost all of them have been erased after ~10-15h
Is it possible to fill all their wharfs and shipyards with max. resources with a simple script or mod? :oops:

JasonX2000
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Re: Can someone help me with a mod or script? - My Xenon needs help

Post by JasonX2000 » Wed, 28. Apr 21, 16:03

Here in Forum there is a overview with working mods.
There is a "more Asterioids" mod. Try this one.
Maybe the xenon then dont go on material shortage and can produce more ships to
get stronger again.

BlackRain
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Re: Can someone help me with a mod or script? - My Xenon needs help

Post by BlackRain » Wed, 28. Apr 21, 16:22

Berni wrote:
Tue, 27. Apr 21, 19:50
I've started over again - this time with the newest versions of DeadAir's mods and factions, VRO, RoR and FOCW^^

...but it looks like my Xenon don't have a chance now despite the Apocalypse setting in focw! Almost all of them have been erased after ~10-15h
Is it possible to fill all their wharfs and shipyards with max. resources with a simple script or mod? :oops:
I have never seen this happen in my many play throughs. The Xenon should be more than strong enough to not get eliminated. Try adding more xenon options in FOCW and do not add ships for each faction. As a temporary solution, you can download the cheat menu mod and just cheat in resources for the Xenon shipyards/wharfs

Berni
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Re: Can someone help me with a mod or script? - My Xenon needs help

Post by Berni » Wed, 28. Apr 21, 18:08

BlackRain wrote:
Wed, 28. Apr 21, 16:22

I have never seen this happen in my many play throughs. The Xenon should be more than strong enough to not get eliminated. Try adding more xenon options in FOCW and do not add ships for each faction. As a temporary solution, you can download the cheat menu mod and just cheat in resources for the Xenon shipyards/wharfs
Thanks Blackrain and JasonX^^ :)

I had so save the Xenons in Emperor's Pride by destroying the Paranid defence station and their invasion fleet.
Will check out the cheat menu and give the Xenons more resources!

Berni
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Re: Can someone help me with a mod or script? - My Xenon needs help

Post by Berni » Fri, 30. Apr 21, 13:08

BlackRain wrote:
Wed, 28. Apr 21, 16:22
As a temporary solution, you can download the cheat menu mod and just cheat in resources for the Xenon shipyards/wharfs
Which cheat menu do you mean?
I've tried the one from nexusmods, but i can't fill the xenon stations with^^ Maybe because it's from 2018 and may no longer work proper in version 4.x

Can't use the one from steam because i have the GoG-version :oops:

DeadAirRT
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Re: Can someone help me with a mod or script? - My Xenon needs help

Post by DeadAirRT » Sat, 1. May 21, 05:53

You could tweak fill to only help the xenon with a bit of tinkering in the xml

Berni
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Re: Can someone help me with a mod or script? - My Xenon needs help

Post by Berni » Sat, 1. May 21, 10:14

DeadAirRT wrote:
Sat, 1. May 21, 05:53
You could tweak fill to only help the xenon with a bit of tinkering in the xml
Unfortunately i have no programming skills :oops:

Best i can do is editing the savegame. I was looking for all Xenon shipyards and "filled" their resources by hand.

But i saw the problem: most of them run out of ore - no ore -> no mining ships -> dead Xenon sector :(

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