[MOD] Event Driven News v1.0.3
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
Re: [MOD][WIP] Event Driven News v1.0.3
That sounds really fun, those are great ideas.
Re: [MOD] Event Driven News v1.0.3
Someone on Nexus made a translation of your mod, by adding support for localisation. So I used his files to make a translation too, in french.
Feel free to use it (this is just the t files, the script with localisation support is on your Nexus mod page, in posts)
https://drive.google.com/drive/folders/ ... sp=sharing
(it still needs testing which I will be doing this week)
Feel free to use it (this is just the t files, the script with localisation support is on your Nexus mod page, in posts)
https://drive.google.com/drive/folders/ ... sp=sharing
(it still needs testing which I will be doing this week)
Re: [MOD] Event Driven News v1.0.3
Can you add your mod to the steam workshop for ease of access?
Take it light.....
Malakie
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Malakie
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Re: [MOD] Event Driven News v1.0.3
Hello,
Will the news also be available in German?
Will the news also be available in German?
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- Posts: 284
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Re: [MOD] Event Driven News v1.0.3
Does this still work?
Re: [MOD] Event Driven News v1.0.3
Can confirm it does, but an update to add more and refine it would be nice.
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- Posts: 284
- Joined: Mon, 10. Dec 18, 07:26
Re: [MOD] Event Driven News v1.0.3
Seems to work fine yes. Something like a global news system should really be in the base game. This will suffice for the time being.