[MOD] Event Driven News v1.0.3

The place to discuss scripting and game modifications for X4: Foundations.

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Crekkan
Posts: 25
Joined: Tue, 10. Dec 13, 22:32
x4

Re: [MOD] Event Driven News v1.0.3

Post by Crekkan » Tue, 31. Aug 21, 18:28

SirConnery wrote:
Tue, 31. Aug 21, 17:00
Does this still work?
Can confirm it does, but an update to add more and refine it would be nice.

SirConnery
Posts: 284
Joined: Mon, 10. Dec 18, 07:26

Re: [MOD] Event Driven News v1.0.3

Post by SirConnery » Thu, 2. Sep 21, 17:29

Seems to work fine yes. Something like a global news system should really be in the base game. This will suffice for the time being.

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