But is that a straight up bug because I would put that in tech support section or public beta support. Because the command works for me.graphicboy wrote: ↑Mon, 29. Apr 19, 04:19As far as I've ever observed, the vanilla behaviors don't work. You are correct however, they are single-sector.
While it would be trivial to switch this mod over to single-sector (to line up with vanilla), in the interest of performance / ease of use, I went with universe.
If anyone wants that version:
a) drop the sector search/loop entirely, and
b) use $destination when finding stations (rather than $sector)
The rest "should" work just fine.
[Mod] Update Trade Offers - Universe (final)
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Re: [Mod] Update Trade Offers - Universe (final)
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Re: [Mod] Update Trade Offers - Universe (final)
:shrug: I've posted plenty over there. I'll give vanilla another run one of these days. If no one else is having this problem, then we'll call this the "universe version".
Re: [Mod] Update Trade Offers - Universe (final)
Do you have a vanilla savefile and do you know what version this bug happened in.graphicboy wrote: ↑Mon, 29. Apr 19, 05:46:shrug: I've posted plenty over there. I'll give vanilla another run one of these days. If no one else is having this problem, then we'll call this the "universe version".
Thanks
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Re: [Mod] Update Trade Offers - Universe (final)
Hi,
does anyone has this mod and can reupload it?
Thanks.
does anyone has this mod and can reupload it?
Thanks.
Re: [Mod] Update Trade Offers - Universe (final)
Not this exact one. But I think Trade Subscription Explorer does the same.
https://www.nexusmods.com/x4foundations/mods/339
https://www.nexusmods.com/x4foundations/mods/339
Re: [Mod] Update Trade Offers - Universe (final)
jep, thats what i wanted.tezboyes wrote: ↑Wed, 9. Jun 21, 01:01Not this exact one. But I think Trade Subscription Explorer does the same.
https://www.nexusmods.com/x4foundations/mods/339
thx