missed your question.
Only Carriers and Battleships can equip those, Battleships can equip 2 of them only in certain slots, they have highpower tag.
Terrans though have Osaka and Syn in L class that can have their unique PSGs installed
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missed your question.
Sorry i didn't mean to appear rude.
station OOS damage will be nerfed in next patchHector0x wrote: ↑Sat, 8. May 21, 15:20so after a couple hundred hours with VRO it seems that station defenses are overpowered. After an initial dynamic shakeup you got certain fixed frontlines. And eventually these can never ever change again. It doesn't matter if i massively increase fleet sizes with FOCW or use AI tweaks so that the NPCs form bigger attack fleets. Even dozens of destroyers get pulverized almost instantly by a single defense platform camping at the jumpgate. Makes me wonder what happens if stations were entirely unarmed. Or at least limited to anti-fighter weaponry only and with like 80% less guns overall to make this somewhat balanced again.
Did anybody actually experience major territorial conquests between NPC empires?
Should be in Godrealm wharf nemesis weapon slot M3/M4 for me its 2nd last weapon before misileD3m0n5 wrote: ↑Mon, 10. May 21, 18:25Hi where is the plasma incinerator for nemesis avant garde paranid, I am blocked because I find it in no paranid base
Please
https://i.postimg.cc/CMbR5zPR/20210510-125758.jpg
I hope it also applies to khaak station. They are still invincible OOS. As soon as I show up, station gets damage and fleet will kill it, but I must be sitting there and watch, but OOS it sits at 12% hp despite being pounded by 20 paranid destroyers and swarm of fighters from 2 carriers
I don't touch khaak stations in any way since terran dlc patchdjrygar wrote: ↑Sat, 15. May 21, 00:55I hope it also applies to khaak station. They are still invincible OOS. As soon as I show up, station gets damage and fleet will kill it, but I must be sitting there and watch, but OOS it sits at 12% hp despite being pounded by 20 paranid destroyers and swarm of fighters from 2 carriers
something is definitely broken with OOS calc for stations (probably engine, not VRO fault).
But do you know by chance, what causes this? Is there some hardcoded self-healing? They dont have repair drones, so I guess there might be some self-repairing. MAybe it is combination of massive HP points and healing using percentage values resulting in super fast healing? And strangest thing is that ships can eat most of stations hull without problem, but then station stops taking damage OOS and stays on same value until I show up. This is so weird.
In my game with VRO these stations are easily destructible OOS. Maybe it's your other mods inflict that change or something else.djrygar wrote: ↑Sat, 15. May 21, 00:55I hope it also applies to khaak station. They are still invincible OOS. As soon as I show up, station gets damage and fleet will kill it, but I must be sitting there and watch, but OOS it sits at 12% hp despite being pounded by 20 paranid destroyers and swarm of fighters from 2 carriers
something is definitely broken with OOS calc for stations (probably engine, not VRO fault).
Its set as Mandatory weapon but sometimes UI glitches, so its reverted to non-mandatory in next version.