I got a successful export after doing what I said above, I had to remove a couple of left over materials 'dots stroke' and 'material' from the display mode > blender file > materials dropdown in the outliner.Kartoffeltorte wrote: ↑Sun, 9. Aug 20, 05:17Well I tried that, and a lot of other stuff that got proposed, but nothing actually worked. I managed to get the Export batch working once, it created a folder with incomplete Data and a xml, which resulted in nothing actually appearing ingame tho. Not sure how that even created anything, since when I tried it again with the same files, but then got the same error as before.X2-Illuminatus wrote: ↑Sat, 8. Aug 20, 14:55*merged with tutorial topic*
If you read a page back, you'll notice that the same error has been reported by ALEX Bemelmans not long ago with a suggestion by BrummBear02 how to fix it and ALEX Bemelmans posting their solution.
I played around with that a bit, but the error kept popping up, and when i just deleted everything from that object, it gave me an error for a different object...
I don't know if I just managed to horribly screw something up in the model, resulting in XRConverter having an exestencial crisis, but if someone else that actually knows what they are doing wants to try exporting it themself, have a shot.
https://www.dropbox.com/s/e4vutl9veogpi ... h.dae?dl=0
Oh, also there were some loose verts and edges. Oh, and hillariously, I got a successful export and convert from blender 2.8.... something that never works for me.
Edit: lol brummbear beat me to it by seconds.