[MOD] BrummBears ship mods

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L or XL sized transporter for the Crucible Corp
15
13%
XL sized carrier for the Crucible Corp
12
10%
M sized drone carrier for the Crucible Corp
6
5%
M sized transporter for the Crucible Corp
8
7%
X2 Mammoth remake
9
8%
X2 Titan remake
27
23%
Ebon Hawk
15
13%
Cowboy Bebop - The Bebop (Ship)
7
6%
Try a Boron ship!
15
13%
Start with Stations already...
2
2%
 
Total votes: 116

Mileniumman
Posts: 23
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Re: [MOD] BrummBears ship mods

Post by Mileniumman » Sun, 14. Apr 19, 08:01

BrummBear02 wrote:
Sun, 14. Apr 19, 04:38
added the wrath. its not finished and i wanna try something different here. the idea is that you guys give feedback on balancing and optics and influence the final ship this way.
Cool I will give it a try and let you know my feedback on it ;) ( by the way I'm into your tutorial for dummies and so far it's awesome :mrgreen: )

BrummBear02
Posts: 203
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Re: [MOD] BrummBears ship mods

Post by BrummBear02 » Mon, 22. Apr 19, 23:39

added the Crucible Corp Tension M6 Troop Transporter.

as always feedback is appreachiated.

Mileniumman
Posts: 23
Joined: Tue, 22. Nov 05, 03:44
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Re: [MOD] BrummBears ship mods

Post by Mileniumman » Tue, 23. Apr 19, 01:21

BrummBear02 wrote:
Mon, 22. Apr 19, 23:39
added the Crucible Corp Tension M6 Troop Transporter.

as always feedback is appreachiated.
I don't know what happen but ever since the last update and the download of the Wrath, my game keeps crashing :gruebel:

BrummBear02
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Joined: Fri, 3. Oct 08, 20:43
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Re: [MOD] BrummBears ship mods

Post by BrummBear02 » Tue, 23. Apr 19, 02:24

ill look into that. for now just dont use the wrath, its unfinished anyway. since there was barely any feedback ill try to implement that little feedback i got and finish her soon.

Mileniumman
Posts: 23
Joined: Tue, 22. Nov 05, 03:44
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Re: [MOD] BrummBears ship mods

Post by Mileniumman » Tue, 23. Apr 19, 07:44

BrummBear02 wrote:
Tue, 23. Apr 19, 02:24
ill look into that. for now just dont use the wrath, its unfinished anyway. since there was barely any feedback ill try to implement that little feedback i got and finish her soon.
Ok uninstalling it right now and I'll wait when it's ready, thanks.
Last edited by Mileniumman on Tue, 23. Apr 19, 23:46, edited 1 time in total.

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mr.WHO
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Re: [MOD] BrummBears ship mods

Post by mr.WHO » Tue, 23. Apr 19, 10:03

Those are damn good quality ships here. Once I decide to go from vanilla to mods this mod will be first on my list to check.

P.S. Does these ships work with ingame paint mods, or they only have one paint?
P.P.S. Does your destroeyr has a landing pads? I can't see them on screeenshots.

BrummBear02
Posts: 203
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Re: [MOD] BrummBears ship mods

Post by BrummBear02 » Wed, 24. Apr 19, 00:34

the destroyer has 4 S landing pads. i plan to fit another 4 or an M sized one. depending on whats possible. paint mods dont work atm since i havent bothered much with vertex paints but i plan to bring them for all ships in the future. its actually pretty high priority on what i wanna do.

another thing is the AI does not use this ships yet. i gave it a quick try a couple of weeks ago but failed and didnt bother since then. thats also something that will come soon for all ships.

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Général Grievous
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Re: [MOD] BrummBears ship mods

Post by Général Grievous » Wed, 24. Apr 19, 17:31

Man,

I really want to thank you for your amasing work. Your ships, and especially the last one are f***ing beautifull.
Thank you to improve this game. I will follow your work with a lot of attention. :wink:
Il vaut mieux mobiliser son intelligence sur des conneries plutot que de mobiliser sa connerie sur des choses intelligentes...

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mr.WHO
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Re: [MOD] BrummBears ship mods

Post by mr.WHO » Wed, 24. Apr 19, 17:56

Do you plan to make more Crucible ships? Like Carrier, Fighter and Bomber? Maybe Freighter?

As it is right now, this looks like a start of excelent quality ship set.

BrummBear02
Posts: 203
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Re: [MOD] BrummBears ship mods

Post by BrummBear02 » Wed, 24. Apr 19, 19:05

Général Grievous wrote:
Wed, 24. Apr 19, 17:31
Man,

I really want to thank you for your amasing work. Your ships, and especially the last one are f***ing beautifull.
Thank you to improve this game. I will follow your work with a lot of attention. :wink:
thank you. i really appreachiate that.

and to answer mr.who: i plan to do a full blown faction with ships, station, reputation, some story and missions. but since im not a professional artist or something i take a very long time per ship and i cant keep sinking in that much time forever it will take very long till its finished. the tension for example took me about 120h to make and i didnt even do it from scratch but used an existing 3d model as base. so expect more ships in the future but dont get hyped for more ;)

also the ship i wanna do the most right now is my vision of the X2 Argon Titan for X4, which wont be part of the crucible corp.

BrummBear02
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Re: [MOD] BrummBears ship mods

Post by BrummBear02 » Fri, 26. Apr 19, 01:12

Maus

boogieman335
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Re: [MOD] BrummBears ship mods

Post by boogieman335 » Sat, 27. Apr 19, 21:21

Tried out the Wrath. Found a bug. My character got stuck coming out of the elevator at the door to bridge. Also couldn't get Ai pilots to dock but manual docking worked fine.
Also I would add some storage space. I don.t know what the mechanics are of rearming fighters on carrier docks are in game but I suspect something will need to be implemented at some point.

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mr.WHO
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Re: [MOD] BrummBears ship mods

Post by mr.WHO » Sat, 27. Apr 19, 22:13

BrummBear02 wrote:
Fri, 26. Apr 19, 01:12
Maus
Space nazi in SPAAACEEEE! :D

BrummBear02
Posts: 203
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Re: [MOD] BrummBears ship mods

Post by BrummBear02 » Thu, 2. May 19, 23:07

added Assets for Ship creation
https://www.nexusmods.com/x4foundations/mods/319/
Image

if someone has his own assets and wants to add them to the collection so others can make use of them, that would be great.

linolafett
EGOSOFT
EGOSOFT
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Re: [MOD] BrummBears ship mods

Post by linolafett » Fri, 3. May 19, 17:39

I dont know if sharing game data files outside of the game environment is allowed.
Like now people could use the cockpit without ever having bought the game. My gut feeling tells me, that this is not the right thing to do.
01000100 01101111 00100000 01110011 01110000 01101100 01101001 01110100 00100000 01100101 01100001 01110100 00100000 01100011 01101111 01101111 01101011 01101001 01100101 01110011 00111111

My art stuff

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