[MOD] Resupplier Class Vessels (TL)

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Glimpse
Posts: 141
Joined: Thu, 29. Apr 10, 14:05
x4

[MOD] Resupplier Class Vessels (TL)

Post by Glimpse » Wed, 26. Dec 18, 17:14

So, it seems Egosoft is planning to add XL transports to game with resupplier class as they are already in game but not available yet. They'll probably be available officially after player owned shipyards makes a debut. However until then, here is a mod that adds them with some functionality to game.

They can hold all types of cargo with a little bit of larger capacity than L class traders. All factions have one variant corresponding to their race with Sentinel variants being the more expensive and more spacey types.

aftokinito
Posts: 229
Joined: Sun, 30. Mar 08, 17:29
x4

Re: [MOD] Resupplier Class Vessels (TL)

Post by aftokinito » Thu, 27. Dec 18, 19:24

Not to be cocky or anything but, you're more than a week late: viewtopic.php?f=181&t=409289&p=4805585

And I got them to work as they should, which I will be releasing soon:
https://puu.sh/CnShJ/f8de5b1b29.png
https://puu.sh/CnSil/f48592c4d1.png

Glimpse
Posts: 141
Joined: Thu, 29. Apr 10, 14:05
x4

Re: [MOD] Resupplier Class Vessels (TL)

Post by Glimpse » Fri, 28. Dec 18, 04:51

Cool! I'll link to your mod when you upload it on nexus. I didn't want to bug around in LUA to restore functionality.

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