Mods that are reported as working with Versions 2.x to 6.x - Monday 01st October 2023

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user1679
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Re: Mods that are reported as working with Versions 1.x to 4.x - Sunday 21st March 2021

Post by user1679 » Mon, 22. Mar 21, 02:52

NZ-Wanderer wrote:
Sun, 21. Mar 21, 17:28
user1679 wrote:
Sun, 21. Mar 21, 07:24
SirNukes asteroid fade-in is no longer required in 4.0, according to this preview:
Thanks for that, however the author has posted on the steam page the following:
Update: as of X4 4.0, proper transparency fading has been added to asteroids by Egosoft (in an apparently unmoddable way). However, this is often poorly tuned, with darkened asteroids quickly fading-in over tens of meters, which still gives a pop-in feeling against lighter backgrounds. Large asteroids continue to pop in by default due to the targeting issue. As such, this mod will continue to be maintained with dither-based fading for now, pending improvements to Egosoft's implementation.
So until this changes, it is staying in the list..
Thanks, I had downloaded the mod from his github and wasn't aware it did this differently.

Forleyor
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Re: Mods that are reported as working with Versions 1.x to 4.x - Sunday 21st March 2021

Post by Forleyor » Mon, 22. Mar 21, 20:26

User interface mod
(Debug) 2.0/2.2 - Info Center - Forleyor

Im still maintaining it over on Nexus, works with 4.0 :)

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NZ-Wanderer
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Re: Mods that are reported as working with Versions 1.x to 4.x - Sunday 21st March 2021

Post by NZ-Wanderer » Thu, 25. Mar 21, 03:20

Forleyor wrote:
Mon, 22. Mar 21, 20:26
User interface mod
(Debug) 2.0/2.2 - Info Center - Forleyor
Im still maintaining it over on Nexus, works with 4.0 :)
Thanks for that, edited listing to move it up :)
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.

flatbush71

Re: Mods that are reported as working with Versions 1.x to 4.x - Thursday 25th March 2021

Post by flatbush71 » Thu, 25. Mar 21, 14:37

NZ-Wanderer, I very much appreciate all that you do.
Thank You !!! :wink:

Waltz99
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Re: Mods that are reported as working with Versions 1.x to 4.x - Thursday 25th March 2021

Post by Waltz99 » Wed, 21. Apr 21, 16:55

im in latest patch using 2 mods which I don't see in your list.

More default skins (available in steam workshop)
More asteroids (available in steam workshop)

More asteroids improves density of asteroids so they won't get depeleted as easily. This results in more available station resources and more xenon activity since they are not being starved anymore.
More default skins give you the ability to put any existing skin as default for you ships. works great in 4.0

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NZ-Wanderer
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Re: Mods that are reported as working with Versions 1.x to 4.x - Thursday 25th March 2021

Post by NZ-Wanderer » Wed, 21. Apr 21, 18:53

Waltz99 wrote:
Wed, 21. Apr 21, 16:55
im in latest patch using 2 mods which I don't see in your list.
More default skins (available in steam workshop)
More asteroids (available in steam workshop)
Could you please post the links to these mods so that I can add them :)
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.

user1679
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Re: Mods that are reported as working with Versions 1.x to 4.x - Thursday 25th March 2021

Post by user1679 » Thu, 22. Apr 21, 08:13

NZ-Wanderer wrote:
Wed, 21. Apr 21, 18:53
Waltz99 wrote:
Wed, 21. Apr 21, 16:55
im in latest patch using 2 mods which I don't see in your list.
More default skins (available in steam workshop)
More asteroids (available in steam workshop)
Could you please post the links to these mods so that I can add them :)
Here you go:

More Asteroids (steam)
More Default Paint (steam) (I think Waltz99 had the wrong name)

Here's another asteroid mod that is comptible with Split and Terran DLCs. It removes the small asteroids and debris. Not sure if it's compatible with More Asteroids, I'm not using either at the moment.

Larger Asteroids Only (steam)
Last edited by user1679 on Fri, 23. Apr 21, 04:00, edited 1 time in total.

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NZ-Wanderer
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Re: Mods that are reported as working with Versions 1.x to 4.x - Thursday 25th March 2021

Post by NZ-Wanderer » Fri, 23. Apr 21, 00:29

user1679 wrote:
Thu, 22. Apr 21, 08:13
Here you go:
Thank you for posting those, I have now updated the list to include them :)
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.

JasonX2000
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Re: Mods that are reported as working with Versions 1.x to 4.x - Friday 23rd April 2021

Post by JasonX2000 » Fri, 23. Apr 21, 21:42

Don't know if its for old mods to have an overview whats compatible or for new mods too.
So if new mods can be added too, i have my xenon bp unlock mod here

There is a link to the nexus linked in the thread too.

viewtopic.php?f=181&t=436627&sid=c90137 ... cf3954af4a

If its not for new mods, just pretend this message never happend xD

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NZ-Wanderer
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Re: Mods that are reported as working with Versions 1.x to 4.x - Friday 23rd April 2021

Post by NZ-Wanderer » Fri, 23. Apr 21, 22:46

JasonX2000 wrote:
Fri, 23. Apr 21, 21:42
Don't know if its for old mods to have an overview whats compatible or for new mods too.
So if new mods can be added too, i have my xenon bp unlock mod here
Thank you for the addition, it has now been added... - And this list is for all mods, whether they new or old :)
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.

Jawms
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Re: Mods that are reported as working with Versions 1.x to 4.x - Saturday 24th April 2021

Post by Jawms » Sat, 15. May 21, 16:07

I have been modding my 4.0 Beta session of X4 and figured I would add my modlist as they are working on my install!

Neutral Engine Tint - AxeFace
https://www.nexusmods.com/x4foundations/mods/617

Variety and Rebalance Overhaul - Shuul
https://www.nexusmods.com/x4foundations/mods/617

Quieter L/XL Thruster - Chryssie
https://steamcommunity.com/sharedfiles/ ... 2195037805

Better Target Monitor - SirNukes
https://steamcommunity.com/sharedfiles/ ... 2042920500

Sector Satellites - iforgotmysocks
(Already listed, but not displaying the colour :wink: )

NoSuperHighways - Anon
https://www.nexusmods.com/x4foundations/mods/80

Ship Traders Sell Paint Mods- Kay Ence
https://www.nexusmods.com/x4foundations/mods/186

UI Functional Radar Texture - kuertee
https://www.nexusmods.com/x4foundations/mods/671
(This is one of the simplest, most helpful mods I have EVER used in an X game)

Cheaper Blueprints - Feauce Valtaine
https://www.nexusmods.com/x4foundations/mods/701

Edit:
Forgot a few from Steam.

X4 Fire and Smoke - KungFury
https://steamcommunity.com/sharedfiles/ ... 2055992841

Fly-By Looting - Assailer
https://steamcommunity.com/sharedfiles/ ... 1683358279

Better Kill Credit - Mysterial
https://steamcommunity.com/sharedfiles/ ... 1700645587

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NZ-Wanderer
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Re: Mods that are reported as working with Versions 1.x to 4.x - Saturday 24th April 2021

Post by NZ-Wanderer » Sun, 16. May 21, 01:23

Jawms wrote:
Sat, 15. May 21, 16:07
I have been modding my 4.0 Beta session of X4 and figured I would add my modlist as they are working on my install!
Many thanks for your list (and for noticing the lack of color in one of them) - Updated the list with them :)
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.

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Lord Micha
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Re: Mods that are reported as working with Versions 1.x to 4.x - Sunday 16th May 2021

Post by Lord Micha » Tue, 30. Nov 21, 21:36

Something new?

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NZ-Wanderer
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Re: Mods that are reported as working with Versions 1.x to 4.x - Sunday 16th May 2021

Post by NZ-Wanderer » Tue, 30. Nov 21, 23:47

Lord Micha wrote:
Tue, 30. Nov 21, 21:36
Something new?
Not much new I'm afraid, I did a small update, but things have been very quiet in here...
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.

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Stoats not Goats
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Re: Mods that are reported as working with Versions 1.x to 4.x - Wednesday 1st December 2021

Post by Stoats not Goats » Thu, 2. Dec 21, 00:51

If you could add my mods that would be cool (they all work as of 4.2 beta 4), thanks in advance
Taking a bath in Kingdom End :boron:

My X4:F guides, maps and summaries|My highway mods|Get involved with the X4 wiki :)

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NZ-Wanderer
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Re: Mods that are reported as working with Versions 1.x to 4.x - Wednesday 1st December 2021

Post by NZ-Wanderer » Thu, 2. Dec 21, 20:35

Stoats not Goats wrote:
Thu, 2. Dec 21, 00:51
If you could add my mods that would be cool (they all work as of 4.2 beta 4), thanks in advance
Hi there, I have added your mods into the list, if you think I put any in the wrong place please feel free to tell me where you think they should go :)
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.

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Lord Micha
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Re: Mods that are reported as working with Versions 1.x to 4.x - Friday 3rd December 2021

Post by Lord Micha » Fri, 3. Dec 21, 18:00

I can offer my two little mods:

Jump'n'Run https://steamcommunity.com/sharedfiles/ ... 2660014059 (original by Gazz for X³)
Bayamon Miner https://steamcommunity.com/sharedfiles/ ... 2647877221 (adopted from Sco)

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NZ-Wanderer
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Re: Mods that are reported as working with Versions 1.x to 4.x - Friday 3rd December 2021

Post by NZ-Wanderer » Fri, 3. Dec 21, 19:29

Lord Micha wrote:
Fri, 3. Dec 21, 18:00
I can offer my two little mods:
Thank you :) - Your mods now in the list...
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.

flatbush71

Re: Mods that are reported as working with Versions 1.x to 4.x - Saturday 4th December 2021

Post by flatbush71 » Sun, 5. Dec 21, 06:44

Thanks NZ-W your the Best !!!!

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Lord Micha
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Re: Mods that are reported as working with Versions 1.x to 4.x - Friday 3rd December 2021

Post by Lord Micha » Mon, 6. Dec 21, 21:00

NZ-Wanderer wrote:
Fri, 3. Dec 21, 19:29
Thank you :) - Your mods now in the list...
No, I thank YOU :)

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