This mod gives a moderate boost to first person movement speed. Lateral movement is particularly boosted to relieve that sluggish feeling when dropping out of run mode to do a sidestep. Increases are somewhat limited to avoid breaking immersion too much.
Standard forward speed increased 25%.
Strafe and backpedal set to match forward speed (150% speedup).
Run speed multiplier increased from 2x to 2.5x (56% speedup).
Crouch speed multiplier increased from 0.5x to 0.8x.
Crouch delay reduced from 0.2 to 0.1.
Download from dropbox:
https://www.dropbox.com/s/s6opo68jhouk9 ... d.zip?dl=1
Download from Nexus:
https://www.nexusmods.com/x4foundations ... ?tab=files
[Mod] Increase First Person Speed
Moderators: Scripting / Modding Moderators, Moderators for English X Forum
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SirNukes
- Posts: 549
- Joined: Sat, 31. Mar 07, 23:44

[Mod] Increase First Person Speed
Last edited by SirNukes on Tue, 4. Dec 18, 19:20, edited 2 times in total.
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Perkel
- Posts: 173
- Joined: Tue, 12. Oct 10, 09:00

Re: [Mod] Increase First Person Speed
add it to nexus, a lot of people would love to have itSirNukes wrote: ↑Sun, 2. Dec 18, 08:45 This mod gives a moderate boost to first person movement speed. Lateral movement is particularly boosted to relieve that sluggish feeling when dropping out of run mode to do a sidestep. Increases are somewhat limited to avoid breaking immersion too much.
Standard forward speed increased 25%.
Strafe and backpedal set to match forward speed (150% speedup).
Run speed multiplier increased from 2x to 2.5x (56% speedup).
Crouch speed multiplier increased from 0.5x to 0.8x.
Crouch delay reduced from 0.2 to 0.1.
Download from dropbox, unzip, and place in the extensions folder.
https://www.dropbox.com/sh/punlq5ke1hb8 ... 78aaa?dl=1
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Seppi93
- Posts: 2
- Joined: Sat, 9. Feb 08, 15:16

Re: [Mod] Increase First Person Speed
Would be great if you could change the file layout and add an main file with your changes inside.
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aftokinito
- Posts: 229
- Joined: Sun, 30. Mar 08, 17:29

Re: [Mod] Increase First Person Speed
FYI, there's a keybind to run that does the same thing as this mod.
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Baconnaise
- Posts: 766
- Joined: Sat, 23. Nov 13, 15:50

Re: [Mod] Increase First Person Speed
There is a keybind for run and walk that aren't bound. I haven't had success in getting them to work though. UI has issues as it is being unresponsive. If it even worked reliably I'd be more inclined to use a mod as docks are huge. Takes a bit to get to a merchant on a dock and crafting station sometimes.
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jocan2003
- Posts: 629
- Joined: Tue, 6. Mar 07, 17:48

Re: [Mod] Increase First Person Speed
Double tapping W works as in x rebirth did to go faster while walking.
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SirNukes
- Posts: 549
- Joined: Sat, 31. Mar 07, 23:44

Re: [Mod] Increase First Person Speed
What did you have in mind? As far as I know, the layout can't be reduced further without packing in a cat/dat pair, which would obfuscate the code and make it hard to customize.
Edit: dropbox was zipping up a little oddly, so I did replace it with a better formatted zip file at least.
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SirNukes
- Posts: 549
- Joined: Sat, 31. Mar 07, 23:44

Re: [Mod] Increase First Person Speed
I got a report over on the Nexus that X4 can't load my run speed mod unless they delete my description in content.xml. Does anyone know why this might be? My only guess is that X4 can't handle newlines on some systems. The description that causes them to crash out is below, using normal newlines for writability and " " for the in-game newline.
Spoiler
Show
Code: Select all
description="Increases movement speed in first person mode by a moderate amount.
Standard forward speed increased 25%.
Strafe and backpedal set to match forward speed.
Run speed multiplier increased from 2x to 2.5x.
Crouch speed multiplier increased from 0.5x to 0.8x.
Crouch delay reduced from 0.2 to 0.1.
"