Post
by ranOutOfNames » Sat, 20. Nov 21, 10:13
Okay I have been playing a little, and in general there are aspects of the basic game I am kind of struggling with (like it's really annoying to go around a station to find these radio signals; I hear this sound and then I fly all over), but I guess it's okay.
Now, in general I am a fan of games like Battlezone, Carrier Command, Arma's CTI, where a couple of factions start with a minimum, grow, expand, and then fight each other. I am trying to do something similar here.
I don't think I can make factions start with a minimum (can I?), but that's not a huge problem. Maybe I can do the rest though.
So...
1) There are a lot of factions. I started with me and the Argon against everybody, but maybe it's not a great choice. Can I reduce their number? Maybe I can group them in teams? What would be the best way?
2) What's this story with the options to allocate ships to different factions? I thought that factions grow, and then buy or build more ships
3) What is the logic the different factions use when they are at war with each other? I see enemy ships flying through my sector, I also saw enemy ships stationed in my sector, doing nothing. They were not attacked (granted, friendly ships in my sector were attacking someone else), but also not attacking, or moving.
Maybe I can use this Faction War Enhancer?
Or in general, what would be the best way to get as close as possible to a game like that?