linolafett wrote: ↑Tue, 31. Jan 23, 09:59
|K.O.S.H. wrote: ↑Tue, 31. Jan 23, 08:55
If you want a generel name, you can say "3D-model".
The problem here is, that you refer to a specific file-type and thats wrong.
E.g. if you talk about a text file you don't say "word-file", because "word" is a specific format and "text" is general.
I am not talking about a specific file type though.
I tried to differentiate between a volume based creation process, vs a polygonal approach.
You can not load a polygonal mesh into a CAD program and importing CAD files to a polygonal tool is creating a messy model, which is incredibly difficult to adjust.
Both are used to create 3d meshes, but they are very different while working with them. Not splitting the two types is creating a lot of confusion and thats what i want to avoid.
If we would communicate, that we will share "CAD" files, a lot of people could be disappointing, that their software cant work with the supplied files.
On the other hand the people working with the non CAD software would be mad, because they think they wont be able to create such assets.
That being said, packing one completely set up example ship, ready for export, would make sense, as i agreed on before.
Yes, i know the difference between boundig (BREP) and geometric representations. I studied computer science

Just wanted to have a simpler analogy, because many people dont have an idea about 3d modeling at all.
CAD uses a special "format" (mathematical functions, controolpoints and boolean operators) to encode its information, you have an implicit shape, while BREP just defines points, their connections (triangles or edges) and the triangles direction (by the order of its points (implicit) or a normal(explicit)) and optionally for ligthing a normal on each point and/or triangle (or edge), depending on the format.
A similar difference applies to .txt and .word. The former one is plain text, the latter is text with markup (in later versions via xml).
You can also convert .word to .txt, but lose information (the markup, like "bold") as you would lose information when converting CAD (every point is defined by a function/set of functions) to BREP (finite number of points).
Computer games allway use BREP, because graphic cards are constructed to compute point and triangle related stuff in parallel.
I just wanted to keep it easy
